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Function addDirectionalLight

src/scene/index.ts:265–271  ·  view source on GitHub ↗
(
  dx: number, dy: number, dz: number,
  r: number, g: number, b: number,
  intensity: number,
)

Source from the content-addressed store, hash-verified

263 * Called each frame (lights are cleared at frame start).
264 */
265export function addDirectionalLight(
266 dx: number, dy: number, dz: number,
267 r: number, g: number, b: number,
268 intensity: number,
269): void {
270 bloom_add_directional_light(dx, dy, dz, r, g, b, intensity);
271}
272
273/**
274 * Add a point light. Color is 0-1 range. Up to 16 point lights.

Callers 8

applyEnvironmentFunction · 0.90
main.tsFile · 0.90
main.tsFile · 0.90
lightSystemFunction · 0.90
lightSystemFunction · 0.90
shadows.tsFile · 0.90
r3f-bridge.tsFile · 0.90
main.tsFile · 0.90

Calls 1

Tested by

no test coverage detected