(wgslSource: string)
| 262 | } |
| 263 | |
| 264 | export function loadShader(wgslSource: string): number { |
| 265 | return bloom_load_shader(wgslSource as any); |
| 266 | } |
| 267 | |
| 268 | /// Phase 1c — compile a material against the shader ABI in |
| 269 | /// `native/shared/shaders/material_abi.wgsl`. Source may `#include` |
nothing calls this directly
no test coverage detected