(width: f64, height: f64)
| 2075 | // Render texture FFI (stub — GPU implementation deferred). |
| 2076 | #[no_mangle] |
| 2077 | pub extern "C" fn bloom_load_render_texture(width: f64, height: f64) -> f64 { |
| 2078 | engine().textures.load_render_texture(width as u32, height as u32) |
| 2079 | } |
| 2080 | #[no_mangle] |
| 2081 | pub extern "C" fn bloom_unload_render_texture(handle: f64) { |
| 2082 | engine().textures.unload_render_texture(handle); |
nothing calls this directly
no test coverage detected