(b: &[u8], o: usize)
| 495 | } |
| 496 | |
| 497 | fn u32_le(b: &[u8], o: usize) -> u32 { |
| 498 | u32::from_le_bytes([b[o], b[o+1], b[o+2], b[o+3]]) |
| 499 | } |
| 500 | |
| 501 | /// Resolve accessor → raw float slice from the bin chunk. `components` is |
| 502 | /// the expected vector width (3 for position/normal, 2 for uv). glTF stores |