(
x: f64, y: f64, z: f64, range: f64, r: f64, g: f64, b: f64, intensity: f64,
)
| 1033 | } |
| 1034 | |
| 1035 | #[no_mangle] pub extern "C" fn bloom_add_point_light( |
| 1036 | x: f64, y: f64, z: f64, range: f64, r: f64, g: f64, b: f64, intensity: f64, |
| 1037 | ) { |
| 1038 | scene::add_point_light(x as f32, y as f32, z as f32, range as f32, |
| 1039 | r as f32, g as f32, b as f32, intensity as f32); |
| 1040 | } |
| 1041 | |
| 1042 | // ============================================================ |
| 1043 | // Scene snapshot accessors for Swift |
nothing calls this directly
no test coverage detected