(_gamepad: f64, axis: f64)
| 2835 | |
| 2836 | #[no_mangle] |
| 2837 | pub extern "C" fn bloom_get_gamepad_axis(_gamepad: f64, axis: f64) -> f64 { |
| 2838 | engine().input.get_gamepad_axis(axis as usize) as f64 |
| 2839 | } |
| 2840 | |
| 2841 | #[no_mangle] |
| 2842 | pub extern "C" fn bloom_is_gamepad_button_pressed(_gamepad: f64, button: f64) -> f64 { |
nothing calls this directly
no test coverage detected