The single shared source resolver for built-in shaders. Phase 1 preps it but no pipelines consume it yet — that's Phase 1b.
()
| 27 | /// The single shared source resolver for built-in shaders. Phase 1 |
| 28 | /// preps it but no pipelines consume it yet — that's Phase 1b. |
| 29 | pub fn library() -> impl ShaderSource { |
| 30 | BakedSource { entries: ENTRIES } |
| 31 | } |
| 32 | |
| 33 | /// Self-check: the ABI header parses to a known version. Called from |
| 34 | /// Renderer::new so a bad merge is caught at startup, not at the first |
no outgoing calls