(r: f64, g: f64, b: f64, a: f64)
| 632 | |
| 633 | #[no_mangle] |
| 634 | pub extern "C" fn bloom_clear_background(r: f64, g: f64, b: f64, a: f64) { |
| 635 | engine().renderer.set_clear_color(r, g, b, a); |
| 636 | } |
| 637 | |
| 638 | /// Load an HDR equirectangular environment map and upload it to the |
| 639 | /// GPU. Subsequent frames sample it per-background-pixel via a sky |
nothing calls this directly
no test coverage detected