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hub / github.com/Bloom-Engine/engine / audio_render_callback

Function audio_render_callback

native/ios/src/lib.rs:1707–1721  ·  view source on GitHub ↗
(
    _in_ref_con: *mut c_void,
    _io_action_flags: *mut u32,
    _in_time_stamp: *const c_void,
    _in_bus_number: u32,
    in_number_frames: u32,
    io_data: *mut AudioBufferList,
)

Source from the content-addressed store, hash-verified

1705static mut AUDIO_UNIT: Option<AudioUnitInstance> = None;
1706
1707unsafe extern "C" fn audio_render_callback(
1708 _in_ref_con: *mut c_void,
1709 _io_action_flags: *mut u32,
1710 _in_time_stamp: *const c_void,
1711 _in_bus_number: u32,
1712 in_number_frames: u32,
1713 io_data: *mut AudioBufferList,
1714) -> OSStatus {
1715 let buffer_list = &mut *io_data;
1716 let buffer = &mut buffer_list.buffers[0];
1717 let num_samples = in_number_frames as usize * 2;
1718 let output = std::slice::from_raw_parts_mut(buffer.data as *mut f32, num_samples);
1719 ENGINE.get_mut().map(|eng| { eng.audio.mix_output(output); });
1720 0
1721}
1722
1723#[no_mangle]
1724pub extern "C" fn bloom_init_audio() {

Callers

nothing calls this directly

Calls 2

get_mutMethod · 0.80
mix_outputMethod · 0.80

Tested by

no test coverage detected