| 13 | // |
| 14 | |
| 15 | void TestUnitCommand::OnTestStart() { |
| 16 | SetTestTime(); |
| 17 | order_on_game_loop_ = agent_->Observation()->GetGameLoop() + 10; |
| 18 | SetOriginPoint(); |
| 19 | |
| 20 | agent_->Debug()->DebugCreateUnit(test_unit_type_, origin_pt_, agent_->Observation()->GetPlayerID(), 1); |
| 21 | agent_->Debug()->SendDebug(); |
| 22 | AdditionalTestSetup(); |
| 23 | } |
| 24 | |
| 25 | void TestUnitCommand::OnStep() { |
| 26 | const ObservationInterface* obs = agent_->Observation(); |
nothing calls this directly
no test coverage detected