| 1119 | class TestEffectMovePatrol : public TestUnitCommandTargetingPoint { |
| 1120 | public: |
| 1121 | TestEffectMovePatrol() { |
| 1122 | test_unit_type_ = UNIT_TYPEID::ZERG_HYDRALISK; |
| 1123 | test_ability_ = ABILITY_ID::PATROL; |
| 1124 | } |
| 1125 | |
| 1126 | void SetTestTime() override { |
| 1127 | wait_game_loops_ = 200; |
nothing calls this directly
no outgoing calls
no test coverage detected