| 1081 | class TestEffectMoveMove : public TestUnitCommandTargetingPoint { |
| 1082 | public: |
| 1083 | TestEffectMoveMove() { |
| 1084 | test_unit_type_ = UNIT_TYPEID::ZERG_HYDRALISK; |
| 1085 | test_ability_ = ABILITY_ID::MOVE; |
| 1086 | } |
| 1087 | |
| 1088 | void SetTestTime() override { |
| 1089 | wait_game_loops_ = 100; |
nothing calls this directly
no outgoing calls
no test coverage detected