| 588 | } |
| 589 | |
| 590 | void SetTestTime() override { |
| 591 | wait_game_loops_ = 250; |
| 592 | } |
| 593 | |
| 594 | void AdditionalTestSetup() override { |
| 595 | agent_->Debug()->DebugCreateUnit(target_unit_type_, GetPointOffsetX(origin_pt_, 10), agent_->Observation()->GetPlayerID(), 1); |
nothing calls this directly
no outgoing calls
no test coverage detected