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hub / github.com/BlitterStudio/amiberry / AddDrawCmd

Method AddDrawCmd

external/imgui/imgui_draw.cpp:507–517  ·  view source on GitHub ↗

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505}
506
507void ImDrawList::AddDrawCmd()
508{
509 ImDrawCmd draw_cmd;
510 draw_cmd.ClipRect = _CmdHeader.ClipRect; // Same as calling ImDrawCmd_HeaderCopy()
511 draw_cmd.TexRef = _CmdHeader.TexRef;
512 draw_cmd.VtxOffset = _CmdHeader.VtxOffset;
513 draw_cmd.IdxOffset = IdxBuffer.Size;
514
515 IM_ASSERT(draw_cmd.ClipRect.x <= draw_cmd.ClipRect.z && draw_cmd.ClipRect.y <= draw_cmd.ClipRect.w);
516 CmdBuffer.push_back(draw_cmd);
517}
518
519// Pop trailing draw command (used before merging or presenting to user)
520// Note that this leaves the ImDrawList in a state unfit for further commands, as most code assume that CmdBuffer.Size > 0 && CmdBuffer.back().UserCallback == NULL

Callers 5

MergeMethod · 0.80
SetCurrentChannelMethod · 0.80
RenderTextMethod · 0.80

Calls 1

push_backMethod · 0.45

Tested by

no test coverage detected