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hub / github.com/BlitterStudio/amiberry / setstate

Function setstate

src/blkdev_cdimage.cpp:514–520  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

512}
513
514static int setstate (struct cdunit *cdu, int state, int playpos)
515{
516 cdu->cdda_play_state = state;
517 if (cdu->cdda_statusfunc)
518 return cdu->cdda_statusfunc (cdu->cdda_play_state, playpos);
519 return 0;
520}
521
522static int cdda_unpack_func (void *v)
523{

Callers 3

cdda_play_func2Function · 0.85
cdda_play_funcFunction · 0.85
command_playFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected