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Functions2,685 in github.com/BernardoGiordano/Checkpoint

↓ 2 callersMethodupdate
3ds/source/BackupList.cpp:51
↓ 2 callersFunctionupdateCrc
Hardware CRC32 (zlib polynomial), same routine as transfer.cpp: only used to compare a backup file against its restored copy, so the exact variant doe
switch/source/io.cpp:102
↓ 2 callersFunctionupdateCrc
Hardware CRC32 on ARMv8. devkitA64 builds with -march=armv8-a+crc, so the checksum is effectively free instead of a bytewise table loop.
common/transferprotocol.cpp:43
↓ 2 callersFunctionupload_backup
Zip one backup folder and PUT it under the title's collection. 1 ok. * * Progress contract: the caller owns the item bar and its label names the *
scripts/common/universal/webdav.c:1158
↓ 2 callersFunctionvalidPin
validPin mirrors Transfer::validPin on the console: exactly 4 ASCII digits.
tools/chlink/common.go:71
↓ 2 callersFunctionvalidSaveSize
3ds/source/gbasave.cpp:66
↓ 2 callersFunctionvault_setup
No vault yet (or the user asked to change servers): collect the details from * whichever source is there, seal them, and delete the plaintext. 1 on s
scripts/common/universal/webdav.c:745
↓ 2 callersFunctionvault_write
Seal g_base / g_user / g_pw under g_pass and write config/webdav.vault. * 1 on success. Called on first setup, when the server details change, and *
scripts/common/universal/webdav.c:509
↓ 2 callersMethodwindow
common/script/scriptlogview.cpp:64
↓ 2 callersFunctionwrapText
FC_GetBufferFitToColumn: split on '\n', then greedily pack words (space runs stay glued to the preceding word); the first word of a line never wraps,
switch/source/gfx_deko3d.cpp:1296
↓ 2 callersMethodwrite
common/script/scriptconsole.cpp:97
↓ 2 callersFunctionwriteJSON
(w http.ResponseWriter, status int, v any)
tools/chlink/receive.go:358
↓ 2 callersFunctionwriteZipToFile
(t *testing.T, root string)
tools/chlink/zipwriter_test.go:28
↓ 2 callersMethodwrite_ubjson
! @param[in] j JSON value to serialize @param[in] use_count whether to use '#' prefixes (optimized format) @param[in] use_type wheth
3rd-party/json/json.hpp:15778
↓ 1 callersFunctionPicocPlatformScanFile
read and scan a file for definitions */
common/script/platform_checkpoint.c:110
↓ 1 callersFunctionPlatformExit
exit the program */
common/script/platform_checkpoint.c:124
↓ 1 callersFunctionPlatformReadFile
read a file into memory */
common/script/platform_checkpoint.c:70
↓ 1 callersFunctionSPIEraseSector
3ds/source/spi.cpp:339
↓ 1 callersFunctionSPIGetCardType
3ds/source/spi.cpp:482
↓ 1 callersFunctionSPIReadJEDECIDAndStatusReg
3ds/source/spi.cpp:116
↓ 1 callersFunctionSPISendCommand8MB
Send a single raw SPI command frame at 512KHz (one chip-select assertion).
3ds/source/spi.cpp:370
↓ 1 callersFunctionStdioFprintfFP
printf-style format of a floating point number */
common/script/cstdlib/stdio.c:223
↓ 1 callersFunctionStdioFprintfLong
printf-style format of a long */
common/script/cstdlib/stdio.c:157
↓ 1 callersFunctionStdioFprintfPointer
printf-style format of a pointer */
common/script/cstdlib/stdio.c:247
↓ 1 callersFunctionStdioFprintfWord
printf-style format of an int or other word-sized object */
common/script/cstdlib/stdio.c:133
↓ 1 callersFunctionStdioOutPutc
output a single character to either a FILE * or a string */
common/script/cstdlib/stdio.c:61
↓ 1 callersFunctionStdioOutPuts
output a string to either a FILE * or a string */
common/script/cstdlib/stdio.c:85
↓ 1 callersFunction_SPIIsDataMirrored
3ds/source/spi.cpp:454
↓ 1 callersFunction_SPIReadSaveData_512B_impl
3ds/source/spi.cpp:254
↓ 1 callersMethod_destroy
switch/source/gfx/CMemPool.cpp:151
↓ 1 callersFunctionacceptWouldBlock
switch/source/server.cpp:325
↓ 1 callersFunctionacceptWouldBlock
3ds/source/server.cpp:296
↓ 1 callersMethodaddAfter
switch/source/gfx/CIntrusiveList.h:56
↓ 1 callersMethodaddBefore
switch/source/gfx/CIntrusiveList.h:39
↓ 1 callersMethodaddExtdataFolder
3ds/source/configuration.cpp:460
↓ 1 callersMethodaddFavorite
3ds/source/configuration.cpp:429
↓ 1 callersMethodaddFilter
3ds/source/configuration.cpp:439
↓ 1 callersMethodaddSaveFolder
3ds/source/configuration.cpp:449
↓ 1 callersMethodadditionalDeviceSaveFolders
switch/source/configuration.cpp:199
↓ 1 callersMethodadditionalExtdataFolders
3ds/source/configuration.cpp:273
↓ 1 callersMethodadditionalSaveFolders
switch/source/configuration.cpp:192
↓ 1 callersMethodadditionalSaveFolders
3ds/source/configuration.cpp:266
↓ 1 callersFunctionaddr2line
(elf, addrs)
tools/luma-crash-bt.py:93
↓ 1 callersMethodadopt
common/script/scriptheap.cpp:99
↓ 1 callersMethodallocZeroed
common/script/scriptheap.cpp:53
↓ 1 callersMethodallowsExit
Plus must not quit the app out from under a running script.
switch/include/ScriptScreen.hpp:59
↓ 1 callersMethodallowsExit
START must not quit the app out from under a running script.
3ds/include/ScriptScreen.hpp:73
↓ 1 callersFunctionappendLe16
common/transferprotocol.cpp:109
↓ 1 callersFunctionappendLe32
common/transferprotocol.cpp:115
↓ 1 callersFunctionappend_exponent
3rd-party/json/json.hpp:17835
↓ 1 callersFunctionapplyCheats
One pass of the apply flow: pick a game, resolve the build id, tick cheats. */
scripts/switch/universal/sharkive.c:248
↓ 1 callersFunctionapplyCheats
One pass of the apply flow: pick a game, tick cheats, write them out. */
scripts/3ds/universal/sharkive.c:243
↓ 1 callersFunctionapplyCommonOptions
Everything the four bindings used to spell out one at a time. The only conditional options are the ones a transfer genuinely varies: verb, headers, bo
common/script/httpcall.cpp:129
↓ 1 callersFunctionaskCapacity
Ask for the archive's capacity, which is fixed for its life — hence the * generous option, for a backup with a deep tree. 0 if the user backed out. *
scripts/3ds/universal/extdata.c:155
↓ 1 callersFunctionask_server_details
Type the three fields in by hand. 1 when a URL was entered. * * The 3DS keyboard stops at 63 characters and a Nextcloud dav URL is often * longer t
scripts/common/universal/webdav.c:721
↓ 1 callersMethodatMark
3rd-party/ftpd/source/socket.cpp:77
↓ 1 callersFunctionatlasAlloc
Shelf-pack a w x h glyph into the newest atlas page (older pages are closed), opening a new page when full.
switch/source/gfx_deko3d.cpp:1098
↓ 1 callersMethodauthor
switch/source/title.cpp:81
↓ 1 callersFunctionb64_encode
base64 of `src` into dst[size]. There is no base64 in the interpreter's * stdlib and HTTP Basic is defined in terms of it, so here it is: 40 bytes of
scripts/common/universal/webdav.c:297
↓ 1 callersFunctionbackupCount
saves() always carries a synthetic leading "New..." entry (see Title::refreshDirectories), so the real backup count is one less.
switch/source/titlecatalog.cpp:175
↓ 1 callersMethodbackupCount
Real backups only, i.e. excluding the synthetic "New..." entry (index 0) and the optional "Receive" action row (used for the "BACKUPS · N" header).
switch/include/BackupList.hpp:60
↓ 1 callersFunctionbackupErrorMessage
switch/source/MainScreen.cpp:112
↓ 1 callersMethodbackupSize
switch/source/backupsize.cpp:63
↓ 1 callersMethodbackupSize
3ds/source/backupsize.cpp:60
↓ 1 callersFunctionbackupSuggestion
The date-stamped folder name suggested for a new backup. Account saves also append the (ASCII-folded) user name; the special save kinds use the bare d
switch/source/BackupList.cpp:326
↓ 1 callersMethodbackups
3ds/source/backuptarget.cpp:40
↓ 1 callersMethodbaseDir
switch/source/savedatasource.cpp:59
↓ 1 callersMethodbeginFile
common/script/zip_api.cpp:130
↓ 1 callersMethodbeginLayer
common/script/scriptconsole.cpp:137
↓ 1 callersFunctionbeginLocalBatch
`active` is the one place that knows a long operation is in flight, so it is also where the console is kept from sleeping through it. Held outside the
switch/source/transferstatus.cpp:44
↓ 1 callersFunctionbeginLocalBatch
3ds/source/transferstatus.cpp:39
↓ 1 callersFunctionbeginLocalRun
switch/source/transferstatus.cpp:68
↓ 1 callersFunctionbeginLocalRun
3ds/source/transferstatus.cpp:61
↓ 1 callersMethodbindForImages
switch/source/gfx/CDescriptorSet.h:37
↓ 1 callersMethodbindForSamplers
switch/source/gfx/CDescriptorSet.h:42
↓ 1 callersFunctionbindMode
Bind the shaders + vertex stream for `mode` (only when it differs from what is already bound on the cmdbuf).
switch/source/gfx_deko3d.cpp:769
↓ 1 callersFunctionblinkLed
switch/source/util.cpp:248
↓ 1 callersFunctionblinkLedPattern
switch/source/util.cpp:228
↓ 1 callersFunctionboundedU16String
Some titles (notably malformed VC injects) don't null-terminate SMDH title fields; reading them as raw char16_t* would run past the fixed-size array i
3ds/source/titleprobe.cpp:40
↓ 1 callersFunctionbrowse
The browse loop. Returns when the user leaves this mount. */
scripts/common/universal/browser.c:1863
↓ 1 callersFunctionbuild_auth_headers
scripts/common/universal/googledrive.c:966
↓ 1 callersFunctioncalcSlotCmac
AES-CMAC of the slot as AGB_FIRM expects it. FSPXI_CalcSavegameMAC does the console/title-specific keying over the SHA256 of the hashed region; the fi
3ds/source/gbasave.cpp:124
↓ 1 callersFunctioncalculateTitleDBHash
3ds/source/util.cpp:198
↓ 1 callersMethodcanChangeColorWhenSelected
common/iclickable.hpp:68
↓ 1 callersMethodcanCoalesce
switch/source/gfx/CMemPool.h:54
↓ 1 callersMethodcancelAll
common/script/scriptuibridge.cpp:72
↓ 1 callersMethodcellName
cellName takes a *cell* index (into the title's saves list), not a display row — callers translate a selected row with rowToCell() first.
switch/include/BackupList.hpp:64
↓ 1 callersFunctionchooseBackupDst
3ds/source/MainScreen.cpp:62
↓ 1 callersFunctionchooseSansFace
FC's face choice: NintendoExt owns the PUA block (button glyphs), then the Standard font, then the CJK fallbacks (BMP only, as in SDL_FontCache); anyt
switch/source/gfx_deko3d.cpp:1131
↓ 1 callersFunctionckpt_console_write
common/script/scriptconsole.cpp:349
↓ 1 callersFunctionckpt_sav_close_all
common/script/checkpoint_api.cpp:416
↓ 1 callersFunctionckpt_script_abort_request
common/script/scriptabort.c:45
↓ 1 callersFunctionckpt_script_abort_reset
common/script/scriptabort.c:55
↓ 1 callersFunctionckpt_script_calloc
common/script/scriptheap.cpp:173
↓ 1 callersFunctionckpt_script_free
common/script/scriptheap.cpp:183
↓ 1 callersFunctionckpt_script_lower_priority
common/script/checkpoint_api.cpp:708
↓ 1 callersFunctionckpt_script_realloc
common/script/scriptheap.cpp:178
↓ 1 callersMethodclear
switch/source/gfx/CIntrusiveList.h:28
↓ 1 callersMethodclearProgress
common/script/scriptconsole.cpp:191
↓ 1 callersMethodclose
3rd-party/ftpd/source/fs.cpp:122
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