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github.com/BernardoGiordano/Checkpoint
/ savValid
Method
savValid
3ds/source/script/scripthost.cpp:166–166 ·
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Source
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164
}
165
166
bool savValid(int handle) override { return handle >= 0 && handle < MAX_SAV_HANDLES && mSlots[handle].arch; }
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int savRead(int handle, const char* path, char** outBuf, int* outSize) override
169
{
Callers
1
savArg
Function · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected