| 69 | } |
| 70 | |
| 71 | void ScriptTile::bar(int x, int y, int w, const ScriptConsole::Layer& layer, float z) |
| 72 | { |
| 73 | TextPool& text = TextPool::get(); |
| 74 | const float frac = ScriptBar::fraction(layer); |
| 75 | |
| 76 | C2D_DrawRectSolid((float)x, (float)y, z, (float)w, (float)BAR_H, COLOR_BLACK_MEDIUM); |
| 77 | const float fillW = w * frac; |
| 78 | if (fillW > 0.0f) { |
| 79 | C2D_DrawRectSolid((float)x, (float)y, z, fillW, (float)BAR_H, COLOR_ACCENT); |
| 80 | } |
| 81 | |
| 82 | // An idle slot still says what it is and where it got to, dimmed: a bare |
| 83 | // track with nothing under it reads as a bar that is stuck. |
| 84 | const u32 labelColor = layer.active ? COLOR_MUTED : COLOR_FAINT; |
| 85 | const u32 rightColor = layer.active ? COLOR_TEXT : COLOR_FAINT; |
| 86 | |
| 87 | const std::string right = ScriptBar::rightText(layer); |
| 88 | const float rightW = right.empty() ? 0.0f : text.width(right, BAR_LABEL_SIZE); |
| 89 | const float labelY = y + BAR_H + 2; |
| 90 | if (!right.empty()) { |
| 91 | text.draw(right, x + w - rightW, labelY, BAR_LABEL_SIZE, rightColor, z); |
| 92 | } |
| 93 | if (!layer.label.empty()) { |
| 94 | text.draw(text.truncate(layer.label, w - rightW - 8, BAR_LABEL_SIZE), x, labelY, BAR_LABEL_SIZE, labelColor, z); |
| 95 | } |
| 96 | } |
| 97 | |
| 98 | size_t ScriptTile::collectBars(const ScriptConsole::ProgressSnapshot& snapshot, ScriptConsole::Layer* out) |
| 99 | { |