| 13 | |
| 14 | bool isLocked() const { return _editor_locked; } |
| 15 | void lock(bool lock_editor) { _editor_locked = lock_editor; } |
| 16 | |
| 17 | QtNodes::Node& createNodeAtPos(const QString& ID, const QString& instance_name, QPointF scene_pos); |
| 18 |
nothing calls this directly
no outgoing calls
no test coverage detected