| 71 | } |
| 72 | |
| 73 | void ShaderCompiler::Compile(std::string_view vertexSource, std::string_view fragmentSource, std::function<void(ShaderInfo, ShaderInfo)> onCompiled) |
| 74 | { |
| 75 | glslang::TProgram program; |
| 76 | |
| 77 | glslang::TShader vertexShader{EShLangVertex}; |
| 78 | AddShader(program, vertexShader, vertexSource); |
| 79 | |
| 80 | glslang::TShader fragmentShader{EShLangFragment}; |
| 81 | AddShader(program, fragmentShader, fragmentSource); |
| 82 | InvertYDerivativeOperands(fragmentShader); |
| 83 | |
| 84 | if (!program.link(EShMsgDefault)) |
| 85 | { |
| 86 | throw std::exception(); //program.getInfoDebugLog()); |
| 87 | } |
| 88 | |
| 89 | std::string vertexShaderMSL(vertexSource.data(), vertexSource.size()); |
| 90 | auto vertexCompiler = CompileShader(program, EShLangVertex, vertexShaderMSL); |
| 91 | ShaderInfo vertexShaderInfo{ |
| 92 | std::move(vertexCompiler), |
| 93 | gsl::make_span(reinterpret_cast<uint8_t*>(vertexShaderMSL.data()), vertexShaderMSL.size())}; |
| 94 | |
| 95 | std::string fragmentShaderMSL(fragmentSource.data(), fragmentSource.size()); |
| 96 | auto fragmentCompiler = CompileShader(program, EShLangFragment, fragmentShaderMSL); |
| 97 | ShaderInfo fragmentShaderInfo{ |
| 98 | std::move(fragmentCompiler), |
| 99 | gsl::make_span(reinterpret_cast<uint8_t*>(fragmentShaderMSL.data()), fragmentShaderMSL.size())}; |
| 100 | |
| 101 | onCompiled(std::move(vertexShaderInfo), std::move(fragmentShaderInfo)); |
| 102 | } |
| 103 | } |
nothing calls this directly
no test coverage detected