| 16 | namespace |
| 17 | { |
| 18 | template<typename T> void LoadAsset(AAssetManager* assetManager, const char* url, T& data) |
| 19 | { |
| 20 | AAsset* asset = AAssetManager_open(assetManager, url, AASSET_MODE_UNKNOWN); |
| 21 | if (asset == nullptr) |
| 22 | { |
| 23 | throw std::runtime_error("Failed to open asset"); |
| 24 | } |
| 25 | |
| 26 | data.resize(AAsset_getLength64(asset)); |
| 27 | AAsset_read(asset, data.data(), data.size()); |
| 28 | AAsset_close(asset); |
| 29 | } |
| 30 | } |
| 31 | |
| 32 | class UrlRequest::Impl |