| 8 | namespace Babylon |
| 9 | { |
| 10 | class JsRuntime |
| 11 | { |
| 12 | public: |
| 13 | static constexpr auto JS_NATIVE_NAME = "_native"; |
| 14 | using DispatchFunctionT = std::function<void(std::function<void(Napi::Env)>)>; |
| 15 | |
| 16 | // Note: It is the contract of JsRuntime that its dispatch function must be usable |
| 17 | // at the moment of construction. JsRuntime cannot be built with dispatch function |
| 18 | // that captures a refence to a not-yet-completed object that will be completed |
| 19 | // later -- an instance of an inheriting type, for example. The dispatch function |
| 20 | // must be safely callable as soon as it is passed to the JsRuntime constructor. |
| 21 | static JsRuntime& CreateForJavaScript(Napi::Env, DispatchFunctionT); |
| 22 | static JsRuntime& GetFromJavaScript(Napi::Env); |
| 23 | void Dispatch(std::function<void(Napi::Env)>); |
| 24 | |
| 25 | protected: |
| 26 | JsRuntime(const JsRuntime&) = delete; |
| 27 | JsRuntime(JsRuntime&&) = delete; |
| 28 | |
| 29 | private: |
| 30 | JsRuntime(Napi::Env, DispatchFunctionT); |
| 31 | |
| 32 | DispatchFunctionT m_dispatchFunction{}; |
| 33 | std::mutex m_mutex{}; |
| 34 | }; |
| 35 | } |
nothing calls this directly
no outgoing calls
no test coverage detected