| 566 | |
| 567 | |
| 568 | int LuaSpatial::GetPlayersInSphere(lua_State* L) { |
| 569 | SphereData sphere; |
| 570 | ParseSphere(L, sphere); |
| 571 | std::vector<const Player*> hits; |
| 572 | CheckPlayers(PlayerInSphere, sphere, hits); |
| 573 | PushPlayers(L, hits); |
| 574 | return 1; |
| 575 | } |
| 576 | |
| 577 | |
| 578 | int LuaSpatial::GetPlayersInCylinder(lua_State* L) { |
nothing calls this directly
no test coverage detected