| 507 | |
| 508 | |
| 509 | int LuaSceneNodeMgr::SetSceneNodeUseTransform(lua_State* L) { |
| 510 | LuaSceneNode* sceneNode = CheckLuaSceneNode(L, 1); |
| 511 | if (sceneNode) { |
| 512 | sceneNode->renderNode.useTransform = lua_tobool(L, 2); |
| 513 | } |
| 514 | lua_settop(L, 1); |
| 515 | return 1; |
| 516 | } |
| 517 | |
| 518 | |
| 519 | int LuaSceneNodeMgr::SetSceneNodeTracking(lua_State* L) { |
nothing calls this directly
no test coverage detected