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github.com/BZFlag-Dev/bzflag
/ Unref
Method
Unref
src/lua/LuaSceneNode.cpp:146–146 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
144
~LuaSceneNode();
145
146
void Unref() { renderNode.Unref(); }
147
148
public:
149
inline void publicSetSphere(const fvec4& s) { setSphere(s); }
Callers
nothing calls this directly
Calls
1
Unref
Method · 0.45
Tested by
no test coverage detected