| 598 | |
| 599 | |
| 600 | int LuaSceneNodeMgr::GetSceneNodeRadius(lua_State* L) { |
| 601 | LuaSceneNode* sceneNode = CheckLuaSceneNode(L, 1); |
| 602 | if (sceneNode == NULL) { |
| 603 | lua_pushnil(L); |
| 604 | return 1; |
| 605 | } |
| 606 | lua_pushfloat(L, sqrtf(sceneNode->getSphere().w)); |
| 607 | return 1; |
| 608 | } |
| 609 | |
| 610 | |
| 611 | int LuaSceneNodeMgr::GetSceneNodeRadians(lua_State* L) { |
nothing calls this directly
no test coverage detected