| 1270 | |
| 1271 | |
| 1272 | int LuaOpenGL::Material(lua_State* L) { |
| 1273 | CheckDrawingEnabled(L, __FUNCTION__); |
| 1274 | |
| 1275 | const int args = lua_gettop(L); |
| 1276 | if ((args != 1) || !lua_istable(L, 1)) { |
| 1277 | luaL_error(L, "Incorrect arguments to gl.Material(table)"); |
| 1278 | } |
| 1279 | |
| 1280 | fvec4 color; |
| 1281 | |
| 1282 | const int table = lua_gettop(L); |
| 1283 | for (lua_pushnil(L); lua_next(L, table) != 0; lua_pop(L, 1)) { |
| 1284 | if (!lua_israwstring(L, -2)) { // the key |
| 1285 | LuaLog(1, "gl.Material: bad state type"); |
| 1286 | return 0; |
| 1287 | } |
| 1288 | const std::string key = lua_tostring(L, -2); |
| 1289 | |
| 1290 | if (key == "shininess") { |
| 1291 | if (lua_israwnumber(L, -1)) { |
| 1292 | const GLfloat specExp = (GLfloat)lua_tonumber(L, -1); |
| 1293 | glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, specExp); |
| 1294 | } |
| 1295 | continue; |
| 1296 | } |
| 1297 | |
| 1298 | const int count = ParseFloatArray(L, color, 4); |
| 1299 | if (count == 3) { |
| 1300 | color[3] = 1.0f; |
| 1301 | } |
| 1302 | |
| 1303 | if (key == "ambidiff") { |
| 1304 | if (count >= 3) { |
| 1305 | glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, color); |
| 1306 | } |
| 1307 | } |
| 1308 | else if (key == "ambient") { |
| 1309 | if (count >= 3) { |
| 1310 | glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, color); |
| 1311 | } |
| 1312 | } |
| 1313 | else if (key == "diffuse") { |
| 1314 | if (count >= 3) { |
| 1315 | glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, color); |
| 1316 | } |
| 1317 | } |
| 1318 | else if (key == "specular") { |
| 1319 | if (count >= 3) { |
| 1320 | glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, color); |
| 1321 | } |
| 1322 | } |
| 1323 | else if (key == "emission") { |
| 1324 | if (count >= 3) { |
| 1325 | glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, color); |
| 1326 | } |
| 1327 | } |
| 1328 | else { |
| 1329 | LuaLog(1, "gl.Material: unknown material type: %s", key.c_str()); |
nothing calls this directly
no test coverage detected