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hub / github.com/BZFlag-Dev/bzflag / staticShiftCallback

Method staticShiftCallback

src/game/TextureMatrix.cpp:296–298  ·  view source on GitHub ↗

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294}
295
296void TextureMatrix::staticShiftCallback(const std::string& name, void* data) {
297 ((TextureMatrix*)data)->shiftCallback(name);
298}
299
300
301void TextureMatrix::spinCallback(const std::string& /*name*/) {

Callers

nothing calls this directly

Calls 1

shiftCallbackMethod · 0.80

Tested by

no test coverage detected