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hub / github.com/BZFlag-Dev/bzflag / setStaticShift

Method setStaticShift

src/game/TextureMatrix.cpp:391–395  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

389
390
391void TextureMatrix::setStaticShift(float u, float v) {
392 uFixedShift = u;
393 vFixedShift = v;
394 return;
395}
396
397
398void TextureMatrix::setStaticSpin(float angle) {

Callers 1

readMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected