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/
github.com/BZFlag-Dev/bzflag
/ setDynamicShift
Method
setDynamicShift
src/game/TextureMatrix.cpp:422–426 ·
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Source
from the content-addressed store, hash-verified
420
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void TextureMatrix::setDynamicShift(float uFreq, float vFreq) {
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uShiftFreq = uFreq;
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vShiftFreq = vFreq;
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return;
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}
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void TextureMatrix::setDynamicSpin(float freq) {
Callers
4
read
Method · 0.80
makeWaterMaterial
Method · 0.80
AddTextureMatrix
Method · 0.80
getLinkMaterial
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected