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/
github.com/BZFlag-Dev/bzflag
/ packInt32
Method
packInt32
src/game/NetMessage.cpp:217–221 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
215
216
217
void NetMessage::packInt32(int32_t val) {
218
checkData(sizeof(int32_t));
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nboPackInt32(getWriteBuffer(), val);
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dataSize += sizeof(int32_t);
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}
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void NetMessage::packInt64(int64_t val) {
Callers
5
pack
Method · 0.80
sendPlayerKilledMessage
Function · 0.80
sendMsgTimeUpdate
Function · 0.80
addPlayer
Function · 0.80
bz_sendJoinServer
Function · 0.80
Calls
1
nboPackInt32
Function · 0.85
Tested by
no test coverage detected