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hub / github.com/BZFlag-Dev/bzflag / checkCollisionManager

Method checkCollisionManager

src/clientbase/World.cpp:126–132  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

124
125
126void World::checkCollisionManager() {
127 if (COLLISIONMGR.needReload()) {
128 // reload the collision grid
129 COLLISIONMGR.load();
130 }
131 return;
132}
133
134
135void World::setFlagTexture(FlagSceneNode* flag) {

Callers

nothing calls this directly

Calls 2

needReloadMethod · 0.80
loadMethod · 0.45

Tested by

no test coverage detected