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hub / github.com/BZFlag-Dev/bzflag / isExploding

Method isExploding

src/clientbase/Player.h:565–567  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

563}
564
565inline bool Player::isExploding() const {
566 return (state.status & short(PlayerState::Exploding)) != 0;
567}
568
569inline bool Player::isPhantomZoned() const {
570 return (isFlagActive() && (getFlagType() == Flags::PhantomZone));

Callers 7

cmdRestartFunction · 0.80
updateRobotsFunction · 0.80
drawFrameFunction · 0.80
renderNotPlayingMethod · 0.80
renderMethod · 0.80
GetPlayerStateMethod · 0.80
GetPlayerExplodeTimeMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected