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hub / github.com/BZFlag-Dev/bzflag / getMuzzleHeight

Method getMuzzleHeight

src/clientbase/Player.cpp:310–312  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

308
309
310float Player::getMuzzleHeight() const {
311 return (dimensionsScale.z * BZDBCache::muzzleHeight);
312}
313
314
315void Player::move(const fvec3& _pos, float _azimuth) {

Callers 9

updateMethod · 0.80
_predictMethod · 0.80
handleKilledMessageFunction · 0.80
gotBlowedUpFunction · 0.80
setupRoamingCameraFunction · 0.80
drawFrameFunction · 0.80
fireAtTankFunction · 0.80
draw3rdPersonTargetFunction · 0.80
executeMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected