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github.com/BZFlag-Dev/bzflag
/ getMuzzleHeight
Method
getMuzzleHeight
src/clientbase/Player.cpp:310–312 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
308
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float Player::getMuzzleHeight() const {
311
return (dimensionsScale.z * BZDBCache::muzzleHeight);
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}
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void Player::move(const fvec3& _pos, float _azimuth) {
Callers
9
update
Method · 0.80
_predict
Method · 0.80
handleKilledMessage
Function · 0.80
gotBlowedUp
Function · 0.80
setupRoamingCamera
Function · 0.80
drawFrame
Function · 0.80
fireAtTank
Function · 0.80
draw3rdPersonTarget
Function · 0.80
execute
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected