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hub / github.com/BZFlag-Dev/bzflag / getMaxFilterName

Method getMaxFilterName

src/3D/TextureManager.cpp:218–222  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

216
217
218std::string TextureManager::getMaxFilterName(void) {
219 OpenGLTexture::Filter maxFilter = OpenGLTexture::getMaxFilter();
220 std::string name = OpenGLTexture::getFilterName(maxFilter);
221 return name;
222}
223
224
225void TextureManager::setMaxFilter(std::string filter) {

Callers 3

timeConfigurationsFunction · 0.80
callbackMethod · 0.80
initDisplayFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected