| 51 | |
| 52 | |
| 53 | static bool parseHexFormat(const char* str, fvec4& color) { |
| 54 | int bytes[8]; |
| 55 | int index; |
| 56 | for (index = 0; index < 8; index++) { |
| 57 | const char c = str[index]; |
| 58 | if ((c == 0) || isspace(c)) { |
| 59 | break; |
| 60 | } |
| 61 | const int byte = parseHexChar(c); |
| 62 | if (byte < 0) { |
| 63 | return false; // not a hex character |
| 64 | } |
| 65 | bytes[index] = byte; |
| 66 | } |
| 67 | |
| 68 | // check for a valid termination |
| 69 | if (index == 8) { |
| 70 | const char c = str[8]; |
| 71 | if ((c != 0) && !isspace(c)) { |
| 72 | return false; |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | switch (index) { |
| 77 | case 3: { // rgb |
| 78 | color.r = (float)bytes[0] / 15.0f; |
| 79 | color.g = (float)bytes[1] / 15.0f; |
| 80 | color.b = (float)bytes[2] / 15.0f; |
| 81 | return true; |
| 82 | } |
| 83 | case 4: { // rgba |
| 84 | color.r = (float)bytes[0] / 15.0f; |
| 85 | color.g = (float)bytes[1] / 15.0f; |
| 86 | color.b = (float)bytes[2] / 15.0f; |
| 87 | color.a = (float)bytes[3] / 15.0f; |
| 88 | return true; |
| 89 | } |
| 90 | case 6: { // rrggbb |
| 91 | color.r = (float)((bytes[0] << 4) + bytes[1]) / 255.0f; |
| 92 | color.g = (float)((bytes[2] << 4) + bytes[3]) / 255.0f; |
| 93 | color.b = (float)((bytes[4] << 4) + bytes[5]) / 255.0f; |
| 94 | return true; |
| 95 | } |
| 96 | case 8: { // rrggbbaa |
| 97 | color.r = (float)((bytes[0] << 4) + bytes[1]) / 255.0f; |
| 98 | color.g = (float)((bytes[2] << 4) + bytes[3]) / 255.0f; |
| 99 | color.b = (float)((bytes[4] << 4) + bytes[5]) / 255.0f; |
| 100 | color.a = (float)((bytes[6] << 4) + bytes[7]) / 255.0f; |
| 101 | return true; |
| 102 | } |
| 103 | } |
| 104 | |
| 105 | return false; |
| 106 | } |
| 107 | |
| 108 | |
| 109 | //============================================================================// |
no test coverage detected