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hub / github.com/BZFlag-Dev/bzflag / stat

Class stat

src/game/DirectoryNames.cpp:101–101  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

99 if (SUCCEEDED(SHGetSpecialFolderLocation(NULL, CSIDL_PERSONAL, &idl))) {
100 if (SHGetPathFromIDList(idl, dir)) {
101 struct stat statbuf;
102 if (stat(dir, &statbuf) == 0 && (statbuf.st_mode & _S_IFDIR) != 0) {
103 name = dir;
104 }

Callers 1

getConfigDirNameFunction · 0.70

Calls

no outgoing calls

Tested by

no test coverage detected