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Functions18,240 in github.com/BZFlag-Dev/bzflag

↓ 5 callersMethodapplyColor
src/geometry/WallSceneNode.cpp:258
↓ 5 callersFunctionares_free_hostent
other_src/ares/ares_free_hostent.c:28
↓ 5 callersFunctionares_gethostbyaddr
other_src/ares/ares_gethostbyaddr.c:71
↓ 5 callersFunctionares_gethostbyname
other_src/ares/ares_gethostbyname.c:87
↓ 5 callersFunctionares_library_cleanup
other_src/ares/ares_library_init.c:111
↓ 5 callersFunctionares_library_init
other_src/ares/ares_library_init.c:90
↓ 5 callersFunctionares_timeout
WARNING: Beware that this is linear in the number of outstanding * requests! You are probably far better off just calling ares_process() * once per
other_src/ares/ares_timeout.c:34
↓ 5 callersMethodauthorized
src/common/AccessList.cpp:168
↓ 5 callersFunctionblock
other_src/premake/src/host/lua-5.1.4/src/lparser.c:881
↓ 5 callersFunctionblock
other_src/lua/src/lparser.cpp:881
↓ 5 callersFunctionbuildSphereList
src/geometry/SphereSceneNode.cpp:116
↓ 5 callersFunctionbyteSwap
src/common/bz_md5.cpp:32
↓ 5 callersFunctionbz_getLocaltime
src/bzfs/bzfsAPI.cpp:1971
↓ 5 callersFunctionbz_getPublic
src/bzfs/bzfsAPI.cpp:3477
↓ 5 callersFunctionbz_kickUser
------------------------------------------------------------------------- admin
src/bzfs/bzfsAPI.cpp:2291
↓ 5 callersFunctionbz_toupper
src/bzfs/bzfsAPI.cpp:4343
↓ 5 callersFunctioncalcTriCount
src/geometry/SphereSceneNode.cpp:149
↓ 5 callersFunctioncallNetworkDataLog
src/game/NetHandler.cpp:71
↓ 5 callersMethodcanRicochet
This function returns @c true if bullets will bounce off of this object, @c false if they simply die on contact */
src/obstacle/Obstacle.h:249
↓ 5 callersFunctioncff_parse_fixed
read a floating point number, either integer or real */
other_src/freetype/src/cff/cffparse.c:377
↓ 5 callersFunctioncheck2test
other_src/lua/src/lpeg.cpp:829
↓ 5 callersFunctioncheckPerms
plugins/nagware/nagware.cpp:301
↓ 5 callersFunctioncheckReplayMode
src/bzfs/RecordReplay.cpp:647
↓ 5 callersFunctioncheckSquishKill
check for Steamroller and Burrow kills
src/clientbase/playing.cpp:429
↓ 5 callersFunctioncid_get_offset
read a single offset */
other_src/freetype/src/cid/cidload.c:41
↓ 5 callersMethodclear
src/world/WorldManager.cpp:55
↓ 5 callersFunctionclearEventQueue
src/bzrobots/BZRobotPlayer.cpp:39
↓ 5 callersMethodclose
src/bzfs/GameKeeper.cpp:400
↓ 5 callersFunctioncompareHeights
src/game/CollisionManager.cpp:852
↓ 5 callersFunctionconfigError
plugins/nagware/nagware.cpp:491
↓ 5 callersFunctiondocall
other_src/premake/src/host/lua-5.1.4/src/lua.c:96
↓ 5 callersFunctiondocall
other_src/lua/src/lua.cpp:96
↓ 5 callersMethodexecuteView
src/geometry/ViewFrustum.cpp:42
↓ 5 callersFunctionexplist1
other_src/premake/src/host/lua-5.1.4/src/lparser.c:596
↓ 5 callersFunctionexplist1
other_src/lua/src/lparser.cpp:596
↓ 5 callersFunctionfill_window
=========================================================================== * Fill the window when the lookahead becomes insufficient. * Updates str
other_src/zlib/deflate.c:1305
↓ 5 callersFunctionfindAllocUnit
other_src/ftgl/test/mmgr.cpp:385
↓ 5 callersFunctionfind_variant_selector_charmap
/ / <Function> */ find_variant_selector_charmap */ / <
other_src/freetype/src/base/ftobjs.c:1027
↓ 5 callersFunctionflagCommandHelp
src/bzfs/commands.cpp:1263
↓ 5 callersMethodfree
src/scene/BSPSceneDatabase.cpp:145
↓ 5 callersFunctionfreeContext
src/geometry/TankGeometryMgr.cpp:381
↓ 5 callersFunctionft_multo64
other_src/freetype/src/base/ftcalc.c:256
↓ 5 callersFunctionftp_state_quote
other_src/curl/lib/ftp.c:1402
↓ 5 callersMethodgetAddrName
src/game/ServerItem.cpp:230
↓ 5 callersMethodgetAngularVelocity
src/clientbase/Player.h:465
↓ 5 callersMethodgetAnimationInfo
src/obstacle/MeshDrawInfo.h:203
↓ 5 callersMethodgetAudioOutputRate
src/platform/NewMedia.cpp:90
↓ 5 callersMethodgetBullet
src/bzrobots/Events.h:106
↓ 5 callersMethodgetClientVersion
src/game/PlayerInfo.cpp:384
↓ 5 callersMethodgetDrawLods
src/obstacle/MeshDrawInfo.h:176
↓ 5 callersMethodgetDynamicColor
src/game/BzMaterial.cpp:1111
↓ 5 callersFunctiongetHuntInfoLevel
src/bzflag/AutoHunt.cpp:682
↓ 5 callersMethodgetInsideSceneNodeCount
src/obstacle/Obstacle.cpp:237
↓ 5 callersMethodgetInsideSceneNodeList
src/obstacle/Obstacle.cpp:242
↓ 5 callersMethodgetIsDeath
src/game/PhysicsDriver.h:71
↓ 5 callersMethodgetIsSlide
src/game/PhysicsDriver.h:69
↓ 5 callersMethodgetJitter
src/game/LagInfo.cpp:54
↓ 5 callersMethodgetLengthPerPixel
src/bzflag/SceneRenderer.h:301
↓ 5 callersMethodgetMaxWorldHeight
src/bzfs/WorldInfo.cpp:218
↓ 5 callersMethodgetNext
This is for the linked-list aspect of RCMessage. */
bots/cplusplus/rcbot/RCMessage.h:50
↓ 5 callersMethodgetNoCulling
src/game/BzMaterial.cpp:1177
↓ 5 callersMethodgetNoLighting
src/game/BzMaterial.cpp:1189
↓ 5 callersMethodgetNumChannels
src/platform/SGIDisplay.cpp:118
↓ 5 callersFunctiongetPlayerByIndex
src/clientbase/Roster.cpp:91
↓ 5 callersMethodgetPollTarget
src/game/VotingArbiter.h:324
↓ 5 callersMethodgetProjectionMatrix
src/game/Frustum.h:149
↓ 5 callersFunctiongetRandom
other_src/freetype/src/tools/ftrandom/ftrandom.c:402
↓ 5 callersFunctiongetRawTime
src/game/GameTime.cpp:62
↓ 5 callersFunctiongetRobotsProtocolVersion
src/date/buildDate.cpp:120
↓ 5 callersMethodgetState
src/clientbase/ServerLink.h:62
↓ 5 callersMethodgetSunDirection
src/bzflag/SceneRenderer.cpp:1338
↓ 5 callersMethodgetTokenType
src/common/StateDatabase.cpp:632
↓ 5 callersMethodgetType
src/mediafile/PNGImageFile.cpp:603
↓ 5 callersMethodget_markup_words
( self, tag_name )
other_src/freetype/src/tools/docmaker/content.py:566
↓ 5 callersFunctiongetcmdid
other_src/curl/lib/imap.c:234
↓ 5 callersFunctiongxv_odtect_validate
other_src/freetype/src/gxvalid/gxvcommn.c:1729
↓ 5 callersMethodhasGammaControl
src/platform/XWindow.cpp:478
↓ 5 callersFunctionhasPerm
src/bzfs/bzfsAPI.h:1320
↓ 5 callersMethodhaveFlag
src/game/PlayerInfo.h:248
↓ 5 callersFunctionhuft_build
other_src/freetype/src/gzip/inftrees.c:95
↓ 5 callersFunctionimapsendf
* * imapsendf() * * Sends the formated string as an IMAP command to a server * * NOTE: we build the command in a fixed-length buffer, which sets
other_src/curl/lib/imap.c:215
↓ 5 callersMethodinCylinder
src/obstacle/MeshFace.cpp:571
↓ 5 callersFunctioninit
other_src/curl/docs/examples/htmltitle.cc:73
↓ 5 callersFunctioninsertCommas
other_src/ftgl/test/mmgr.cpp:347
↓ 5 callersMethodisAdmin
src/clientbase/Player.h:643
↓ 5 callersMethodisCacheFileType
src/common/CacheManager.cpp:62
↓ 5 callersMethodisExpiring
src/clientbase/ShotPath.h:51
↓ 5 callersFunctionisValidClearance
src/bzfs/DropGeometry.cpp:142
↓ 5 callersFunctionisWhitespace
plugins/plugin_utils/plugin_utils.h:104
↓ 5 callersMethodkeyEventToString
src/common/KeyManager.cpp:261
↓ 5 callersMethodlabel
src/game/Flag.cpp:489
↓ 5 callersFunctionleaveGame
src/bzflag/guiplaying.cpp:3898
↓ 5 callersMethodloadImage
tools/tankview/simpleSDLView.cpp:228
↓ 5 callersFunctionlookupRobotPlayer
src/clientbase/Roster.cpp:60
↓ 5 callersFunctionluaH_set
other_src/premake/src/host/lua-5.1.4/src/ltable.c:494
↓ 5 callersFunctionluaH_set
other_src/lua/src/ltable.cpp:522
↓ 5 callersFunctionluaH_setnum
other_src/premake/src/host/lua-5.1.4/src/ltable.c:508
↓ 5 callersFunctionluaH_setnum
other_src/lua/src/ltable.cpp:539
↓ 5 callersFunctionluaK_getlabel
** returns current `pc' and marks it as a jump target (to avoid wrong ** optimizations with consecutive instructions not in the same basic block). */
other_src/premake/src/host/lua-5.1.4/src/lcode.c:94
↓ 5 callersFunctionluaK_getlabel
** returns current `pc' and marks it as a jump target (to avoid wrong ** optimizations with consecutive instructions not in the same basic block). */
other_src/lua/src/lcode.cpp:94
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