(componentdefinition ComponentDefinition, w LanguageWriter, outputFolder string)
| 1086 | } |
| 1087 | |
| 1088 | func buildCSharpExample(componentdefinition ComponentDefinition, w LanguageWriter, outputFolder string) { |
| 1089 | NameSpace := componentdefinition.NameSpace |
| 1090 | global := componentdefinition.Global |
| 1091 | |
| 1092 | w.Writeln("") |
| 1093 | w.Writeln("using System;") |
| 1094 | w.Writeln("namespace %s_Example", NameSpace) |
| 1095 | w.Writeln("{") |
| 1096 | w.Writeln(" class %s_Example", NameSpace) |
| 1097 | w.Writeln(" {") |
| 1098 | w.Writeln(" static void Main()") |
| 1099 | w.Writeln(" {") |
| 1100 | w.Writeln(" try") |
| 1101 | w.Writeln(" {") |
| 1102 | w.Writeln(" UInt32 nMajor, nMinor, nMicro;") |
| 1103 | //w.Writeln(" SetDllDirectory(\"\"); // TODO add the location of the shared library binary here") |
| 1104 | w.Writeln(" %s.Wrapper.%s(out nMajor, out nMinor, out nMicro);", NameSpace, componentdefinition.Global.VersionMethod) |
| 1105 | //w.Writeln(" SetDllDirectory(null);") |
| 1106 | w.Writeln(" string versionString = string.Format(\"%s.version = {0}.{1}.{2}\", nMajor, nMinor, nMicro);", NameSpace) |
| 1107 | if len(global.PrereleaseMethod) > 0 { |
| 1108 | w.Writeln(" string sPreReleaseInfo;") |
| 1109 | w.Writeln(" if (%s.Wrapper.%s(out sPreReleaseInfo))", NameSpace, global.PrereleaseMethod) |
| 1110 | w.Writeln(" versionString = versionString + '-' + sPreReleaseInfo;") |
| 1111 | } |
| 1112 | if len(global.BuildinfoMethod) > 0 { |
| 1113 | w.Writeln(" string sBuildInfo;") |
| 1114 | w.Writeln(" if (%s.Wrapper.%s(out sBuildInfo))", NameSpace, global.BuildinfoMethod) |
| 1115 | w.Writeln(" versionString = versionString + '-' + sBuildInfo;") |
| 1116 | } |
| 1117 | w.Writeln(" Console.WriteLine(versionString);") |
| 1118 | w.Writeln(" }") |
| 1119 | w.Writeln(" catch (Exception e)") |
| 1120 | w.Writeln(" {") |
| 1121 | w.Writeln(" Console.WriteLine(\"Exception: \\\"\" + e.Message + \"\\\"\");") |
| 1122 | w.Writeln(" }") |
| 1123 | w.Writeln(" Console.WriteLine(\"Press any key to exit.\");") |
| 1124 | w.Writeln(" Console.ReadKey();") |
| 1125 | w.Writeln(" }") |
| 1126 | w.Writeln(" }") |
| 1127 | w.Writeln("}") |
| 1128 | w.Writeln("") |
| 1129 | } |
| 1130 | |
| 1131 | // newUUID generates a random UUID according to RFC 4122 |
| 1132 | // taken from https://play.golang.org/p/4FkNSiUDMg to not rely on external dependencies |
no test coverage detected