| 960 | } |
| 961 | |
| 962 | void SetupLogForBoot() { |
| 963 | log::Initialize(secmon::GetLogPort(), secmon::GetLogBaudRate(), secmon::GetLogFlags()); |
| 964 | log::SendText("OHAYO\n", 6); |
| 965 | log::Flush(); |
| 966 | } |
| 967 | |
| 968 | void LogExitLp0() { |
| 969 | /* NOTE: Nintendo only does this on dev, but we will always do it. */ |
no test coverage detected