↓ 4 callersFunctionaddSteps(start: [number, number], steps: Array<[number, number, dirs]>, dir: dirs, num: number)
tests/steps/navigate-with-keyboard.ts:13
↓ 4 callersFunctioncalculateData({
canvas,
currentSectionIndex,
songBeatLength,
minPitch,
maxPitch,
track,
playerIndex,
player
src/modules/game-engine/drawing/calculate-data.ts:31
↓ 4 callersFunctiongetSongPreview(
{ bar, unsupportedProps, mergedTrack, shortId, ...songData }: Song,
options: Pick<SongPreview, 'local'>
src/modules/songs/utils.ts:8
↓ 3 callersFunctiondebris(
canvas: HTMLCanvasElement,
ctx: CanvasRenderingContext2D,
x: number,
y: number,
width: number,
h
src/modules/game-engine/drawing/elements/debris.ts:3