()
| 293 | } |
| 294 | |
| 295 | void invert() { |
| 296 | byte[] reds2 = new byte[mapSize]; |
| 297 | byte[] greens2 = new byte[mapSize]; |
| 298 | byte[] blues2 = new byte[mapSize]; |
| 299 | for (int i=0; i<mapSize; i++) { |
| 300 | reds2[i] = (byte)(reds[mapSize-i-1]&255); |
| 301 | greens2[i] = (byte)(greens[mapSize-i-1]&255); |
| 302 | blues2[i] = (byte)(blues[mapSize-i-1]&255); |
| 303 | } |
| 304 | reds=reds2; greens=greens2; blues=blues2; |
| 305 | for(int i=0; i<mapSize; i++) |
| 306 | c[i] = new Color(reds[i]&255, greens[i]&255, blues[i]&255); |
| 307 | applyLUT(); |
| 308 | repaint(); |
| 309 | } |
| 310 | |
| 311 | void resize() { |
| 312 | GenericDialog sgd = new GenericDialog("LUT Editor"); |
no test coverage detected