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Method AddKeyAnalogEvent

CPPScripts/External/ImGui/imgui.cpp:1645–1683  ·  view source on GitHub ↗

Queue a new key down/up event. - ImGuiKey key: Translated key (as in, generally ImGuiKey_A matches the key end-user would use to emit an 'A' character) - bool down: Is the key down? use false to signify a key release. - float analog_value: 0.0f..1.0f IMPORTANT: THIS FUNCTION AND OTHER "ADD" GRABS THE CONTEXT FROM OUR INSTANCE. WE NEED TO ENSURE THAT ALL FUNCTION CALLS ARE FULFILLING

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Callers

nothing calls this directly

Calls 6

IsNamedKeyOrModFunction · 0.85
IsAliasKeyFunction · 0.85
FindLatestInputEventFunction · 0.85
GetKeyDataFunction · 0.85
IsGamepadKeyFunction · 0.85
push_backMethod · 0.45

Tested by

no test coverage detected