()
| 9 | use blue_engine::{Engine, ObjectSettings, ShaderSettings, primitive_shapes::triangle, wgpu}; |
| 10 | |
| 11 | pub fn main() -> Result<(), blue_engine::error::Error> { |
| 12 | let mut engine = Engine::new()?; |
| 13 | |
| 14 | triangle( |
| 15 | "Triangle", |
| 16 | ObjectSettings { |
| 17 | shader_settings: ShaderSettings { |
| 18 | polygon_mode: wgpu::PolygonMode::Line, |
| 19 | ..Default::default() |
| 20 | }, |
| 21 | ..Default::default() |
| 22 | }, |
| 23 | &mut engine.renderer, |
| 24 | &mut engine.objects, |
| 25 | )?; |
| 26 | |
| 27 | engine.update_loop(move |_| {})?; |
| 28 | |
| 29 | Ok(()) |
| 30 | } |
nothing calls this directly
no test coverage detected