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Functions11,165 in github.com/Apress/Ray-Tracing-Gems-II

↓ 2 callersFunctionwebrays_gltf_load_mesh
(glTF, r_mesh, node, parentModel = null)
Chapter_18/examples/js/rtgii/webrays_ao_fireplace.js:909
↓ 2 callersFunctionwebrays_gltf_load_mesh
(glTF, r_mesh, node, parentModel = null)
Chapter_18/examples/js/rtgii/webrays_sh_tree.js:948
↓ 2 callersFunctionwebrays_gltf_load_mesh
(glTF, r_mesh, node, parentModel = null)
Chapter_18/examples/js/rtgii/webrays_pt_toycar.js:958
↓ 2 callersFunctionwebrays_gltf_load_mesh
(glTF, r_mesh, node, parentModel = null)
Chapter_18/examples/js/rtgii/webrays_sh_mosaic.js:947
↓ 2 callersFunctionwebrays_gltf_load_mesh
(glTF, r_mesh, node, parentModel = null)
Chapter_18/examples/js/rtgii/webrays_pt_kitchentable.js:967
↓ 2 callersFunctionwrays_create_uint
(addr)
Chapter_18/examples/js/rtgii/deps/webrays.js:48
↓ 2 callersFunctionwrays_gl_utils_texture_2darray_create
(internal_format, width, height, layers, format, filter, type, pixels)
Chapter_18/examples/js/rtgii/deps/webrays_gl_utils.js:136
↓ 2 callersFunctionwrays_pointer_word_size
()
Chapter_18/examples/js/rtgii/deps/webrays.js:16
↓ 2 callersFunctionwrays_viewer_render_dr
()
Chapter_18/examples/js/rtgii/webrays_pt_fireplace.js:731
↓ 2 callersFunctionwrays_viewer_render_dr
()
Chapter_18/examples/js/rtgii/webrays_ao_fireplace.js:688
↓ 2 callersFunctionwrays_viewer_render_dr
()
Chapter_18/examples/js/rtgii/webrays_sh_tree.js:729
↓ 2 callersFunctionwrays_viewer_render_dr
()
Chapter_18/examples/js/rtgii/webrays_pt_toycar.js:737
↓ 2 callersFunctionwrays_viewer_render_dr
()
Chapter_18/examples/js/rtgii/webrays_sh_mosaic.js:726
↓ 2 callersFunctionwrays_viewer_render_dr
()
Chapter_18/examples/js/rtgii/webrays_pt_kitchentable.js:746
↓ 2 callersFunctionwrays_viewer_render_rt_hybrid
()
Chapter_18/examples/js/rtgii/webrays_pt_fireplace.js:592
↓ 2 callersFunctionwrays_viewer_render_rt_hybrid
()
Chapter_18/examples/js/rtgii/webrays_ao_fireplace.js:552
↓ 2 callersFunctionwrays_viewer_render_rt_hybrid
()
Chapter_18/examples/js/rtgii/webrays_sh_tree.js:590
↓ 2 callersFunctionwrays_viewer_render_rt_hybrid
()
Chapter_18/examples/js/rtgii/webrays_pt_toycar.js:598
↓ 2 callersFunctionwrays_viewer_render_rt_hybrid
()
Chapter_18/examples/js/rtgii/webrays_sh_mosaic.js:587
↓ 2 callersFunctionwrays_viewer_render_rt_hybrid
()
Chapter_18/examples/js/rtgii/webrays_pt_kitchentable.js:607
↓ 2 callersMethodwrite_bson
! @param[in] j JSON value to serialize @pre j.type() == value_t::object */
Chapter_16/shared_sources/fileformats/json.hpp:8512
↓ 2 callersMethodwrite_cbor
! @param[in] j JSON value to serialize */
Chapter_16/shared_sources/fileformats/json.hpp:8532
↓ 2 callersMethodwrite_msgpack
! @param[in] j JSON value to serialize */
Chapter_16/shared_sources/fileformats/json.hpp:8776
↓ 2 callersMethodwrite_ubjson
! @param[in] j JSON value to serialize @param[in] use_count whether to use '#' prefixes (optimized format) @param[in] use_type wheth
Chapter_16/shared_sources/fileformats/json.hpp:9018
↓ 2 callersFunctionxfmBounds
Chapter_39/owl/owl/include/owl/common/math/AffineSpace.h:184
↓ 1 callersFunction$
()
Chapter_18/examples/js/rtgii/deps/gl-matrix-min.js:28
↓ 1 callersMethodASCb
Chapter_07/d3dx12.h:2365
↓ 1 callersMethodASCb
Chapter_27/d3dx12.h:2365
↓ 1 callersFunctionAdd
Chapter_16/shared_sources/imgui/imgui_internal.h:304
↓ 1 callersMethodAddFontDefault
Load embedded ProggyClean.ttf at size 13, disable oversampling
Chapter_16/shared_sources/imgui/imgui_draw.cpp:1648
↓ 1 callersMethodAddPolyline
TODO: Thickness anti-aliased lines cap are missing their AA fringe. We avoid using the ImVec2 math operators here to reduce cost to a minimum for debu
Chapter_16/shared_sources/imgui/imgui_draw.cpp:594
↓ 1 callersMethodAddQuadFilled
Chapter_16/shared_sources/imgui/imgui_draw.cpp:1037
↓ 1 callersMethodAddTriangle
Chapter_16/shared_sources/imgui/imgui_draw.cpp:1049
↓ 1 callersFunctionAddWindowToSortBuffer
Chapter_16/shared_sources/imgui/imgui.cpp:3839
↓ 1 callersFunctionAdjustPlaneResource
--------------------------------------------------------------------------------------
Chapter_07/DDSTextureLoader12.cpp:1014
↓ 1 callersFunctionAlign
Chapter_27/DXSampleHelper.h:155
↓ 1 callersFunctionAlignDown
Chapter_27/Core/Math/Common.h:38
↓ 1 callersFunctionAlignDownWithMask
Chapter_27/Core/Math/Common.h:28
↓ 1 callersMethodAllocateBufferSrv
Chapter_27/DXDescriptorHeapStack.h:29
↓ 1 callersFunctionAreExtensionsIncluded
Chapter_16/main.cpp:122
↓ 1 callersMethodBang
Chapter_27/Core/EngineTuning.cpp:80
↓ 1 callersFunctionBeckmann_D
Chapter_14/shaders/brdf.h:705
↓ 1 callersMethodBlendStateCb
Chapter_07/d3dx12.h:2367
↓ 1 callersMethodBlendStateCb
Chapter_27/d3dx12.h:2367
↓ 1 callersMethodBlendStateCb
Chapter_27/Core/d3dx12.h:2228
↓ 1 callersFunctionBufferRenderGL
Chapter_16/shared_external/OpenCL/include/CL/cl.hpp:4501
↓ 1 callersFunctionBuildCommandList
* Builds the frame's DXR command list. */
Chapter_14/src/Graphics.cpp:1657
↓ 1 callersMethodBuildLookupTable
Chapter_16/shared_sources/imgui/imgui_draw.cpp:2522
↓ 1 callersMethodCSCb
Chapter_07/d3dx12.h:2364
↓ 1 callersMethodCSCb
Chapter_27/d3dx12.h:2364
↓ 1 callersMethodCSCb
Chapter_27/Core/d3dx12.h:2227
↓ 1 callersFunctionCSFGeometry_getPerPartRequiredOffset
Chapter_16/shared_sources/fileformats/cadscenefile.cpp:1003
↓ 1 callersFunctionCSFGeometry_getPerPartSize
Chapter_16/shared_sources/fileformats/cadscenefile.cpp:983
↓ 1 callersFunctionCSFile_addGLTFNode
Chapter_16/shared_sources/fileformats/cadscenefile.cpp:1044
↓ 1 callersFunctionCSFile_clearDeprecated
Chapter_16/shared_sources/fileformats/cadscenefile.cpp:921
↓ 1 callersFunctionCSFile_countGLTFNodes
Chapter_16/shared_sources/fileformats/cadscenefile.cpp:1035
↓ 1 callersFunctionCSFile_fixSecondaryPointers
Chapter_16/shared_sources/fileformats/cadscenefile.cpp:180
↓ 1 callersFunctionCSFile_getHeaderSize
Chapter_16/shared_sources/fileformats/cadscenefile.cpp:150
↓ 1 callersFunctionCSFile_load
Chapter_16/shared_sources/fileformats/cadscenefile.cpp:329
↓ 1 callersFunctionCSFile_loadGTLF
Chapter_16/shared_sources/fileformats/cadscenefile.cpp:1368
↓ 1 callersFunctionCSFile_loadReadOnly
Chapter_16/shared_sources/fileformats/cadscenefile.cpp:286
↓ 1 callersFunctionCSFile_transform
Chapter_16/shared_sources/fileformats/cadscenefile.cpp:839
↓ 1 callersFunctionCSFile_transformHierarchy
Chapter_16/shared_sources/fileformats/cadscenefile.cpp:821
↓ 1 callersMethodCachedPSOCb
Chapter_07/d3dx12.h:2376
↓ 1 callersMethodCachedPSOCb
Chapter_27/d3dx12.h:2376
↓ 1 callersMethodCachedPSOCb
Chapter_27/Core/d3dx12.h:2237
↓ 1 callersMethodCalcCustomRectUV
Chapter_16/shared_sources/imgui/imgui_draw.cpp:1755
↓ 1 callersFunctionCalculateNumXLevels
Chapter_39/tinyexr.h:11642
↓ 1 callersFunctionCalculateNumYLevels
Chapter_39/tinyexr.h:11680
↓ 1 callersMethodCallWndProcHandler
Chapter_14/src/Gui.cpp:120
↓ 1 callersFunctionCameraExtraTab
-------------------------------------------------------------------------------------------------- This holds all camera setting, like the speed, the
Chapter_16/shared_sources/imgui/imgui_camera_widget.cpp:377
↓ 1 callersFunctionCanMergeDrawCommands
Chapter_16/shared_sources/imgui/imgui_draw.cpp:1248
↓ 1 callersFunctionCaptureAnImage
Chapter_16/shared_sources/nvpsystem_win32.cpp:52
↓ 1 callersFunctionCeilLog2
Chapter_39/tinyexr.h:11622
↓ 1 callersFunctionChannelsInLayer
Chapter_39/tinyexr.h:12172
↓ 1 callersMethodChannelsMerge
Chapter_16/shared_sources/imgui/imgui.h:1962
↓ 1 callersMethodChannelsSplit
Advanced: Channels - Use to split render into layers. By switching channels to can render out-of-order (e.g. submit foreground primitives before backg
Chapter_16/shared_sources/imgui/imgui.h:1961
↓ 1 callersFunctionClampWindowRect
Chapter_16/shared_sources/imgui/imgui.cpp:4994
↓ 1 callersMethodCleanup
Chapter_27/D3D12RaytracedDecals.cpp:925
↓ 1 callersMethodClear
Chapter_16/shared_sources/imgui/imgui_internal.h:281
↓ 1 callersMethodClear
Chapter_27/Model/Model.cpp:35
↓ 1 callersMethodClearDepth
Chapter_27/Core/CommandContext.cpp:292
↓ 1 callersMethodClearOutputData
Chapter_16/shared_sources/imgui/imgui_draw.cpp:2508
↓ 1 callersMethodClearTexData
Chapter_16/shared_sources/imgui/imgui_draw.cpp:1534
↓ 1 callersFunctionCompileShader
* Compile an HLSL shader using dxcompiler. */
Chapter_14/src/Graphics.cpp:564
↓ 1 callersFunctionCompressPiz
Chapter_39/tinyexr.h:9385
↓ 1 callersFunctionCompressRle
Chapter_39/tinyexr.h:7920
↓ 1 callersFunctionCompressZfp
Assume pixel format is FLOAT for all channels.
Chapter_39/tinyexr.h:9792
↓ 1 callersFunctionCompressZip
Chapter_39/tinyexr.h:7655
↓ 1 callersFunctionComputeChannelLayout
Chapter_39/tinyexr.h:10523
↓ 1 callersMethodConvertFromAxisAngle
Chapter_16/shared_sources/imgui/imgui_orient.cpp:645
↓ 1 callersFunctionConvertToRGBAF
Converts 96bpp to 128bpp RGBA without clamping. Note that we can't use FreeImage_ConvertToRGBAF() as it clamps to [0,1].
Chapter_16/shared_sources/fileformats/tiny_gltf_freeimage.h:29
↓ 1 callersMethodCopyAndBindStaleTables
Chapter_27/Core/DynamicDescriptorHeap.cpp:146
↓ 1 callersMethodCopySubresource
Chapter_27/Core/CommandContext.cpp:462
↓ 1 callersMethodCopyTo
Chapter_07/DirectXRaytracingHelper.h:39
↓ 1 callersFunctionCountMips
Chapter_07/DDSTextureLoader12.cpp:170
↓ 1 callersFunctionCreateBackBufferRTV
* Create the back buffer's RTV view. */
Chapter_14/src/Graphics.cpp:349
↓ 1 callersFunctionCreateBottomLevelAS
* Create the bottom level acceleration structures and their associated buffers. */
Chapter_14/src/Graphics.cpp:1026
↓ 1 callersFunctionCreateCommandAllocator
* Create the command allocator for each frame. */
Chapter_14/src/Graphics.cpp:761
↓ 1 callersFunctionCreateCommandList
* Create the command list. */
Chapter_14/src/Graphics.cpp:777
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