| 71 | } |
| 72 | |
| 73 | void MockingboardCardManager::MuteControl(bool mute) |
| 74 | { |
| 75 | for (UINT i = SLOT0; i < NUM_SLOTS; i++) |
| 76 | { |
| 77 | if (IsMockingboard(i)) |
| 78 | dynamic_cast<MockingboardCard&>(GetCardMgr().GetRef(i)).MuteControl(mute); |
| 79 | } |
| 80 | |
| 81 | if (mute) |
| 82 | { |
| 83 | if (m_mockingboardVoice.bActive && !m_mockingboardVoice.bMute) |
| 84 | { |
| 85 | m_mockingboardVoice.lpDSBvoice->SetVolume(DSBVOLUME_MIN); |
| 86 | m_mockingboardVoice.bMute = true; |
| 87 | } |
| 88 | } |
| 89 | else |
| 90 | { |
| 91 | if (m_mockingboardVoice.bActive && m_mockingboardVoice.bMute) |
| 92 | { |
| 93 | m_mockingboardVoice.lpDSBvoice->SetVolume(m_mockingboardVoice.nVolume); |
| 94 | m_mockingboardVoice.bMute = false; |
| 95 | } |
| 96 | } |
| 97 | } |
| 98 | |
| 99 | void MockingboardCardManager::SetCumulativeCycles(void) |
| 100 | { |