| 258 | //============================================================================= |
| 259 | |
| 260 | void SpkrInitialize() |
| 261 | { |
| 262 | if (g_bDisableDirectSound) |
| 263 | { |
| 264 | SpeakerVoice.bMute = true; |
| 265 | LogFileOutput("SpkrInitialize: g_bDisableDirectSound=1... SpeakerVoice.bMute=true\n"); |
| 266 | } |
| 267 | else |
| 268 | { |
| 269 | g_bSpkrAvailable = Spkr_DSInit(); |
| 270 | LogFileOutput("Spkr_DSInit(), res=%d\n", g_bSpkrAvailable ? 1 : 0); |
| 271 | if (!g_bSpkrAvailable) |
| 272 | { |
| 273 | GetFrame().FrameMessageBox( |
| 274 | "The emulator is unable to initialize a waveform " |
| 275 | "output device. Make sure you have a sound card " |
| 276 | "and a driver installed and that Windows is " |
| 277 | "correctly configured to use the driver. Also " |
| 278 | "ensure that no other program is currently using " |
| 279 | "the device.", |
| 280 | "Configuration", |
| 281 | MB_ICONEXCLAMATION | MB_SETFOREGROUND); |
| 282 | } |
| 283 | } |
| 284 | |
| 285 | // |
| 286 | |
| 287 | InitRemainderBuffer(); |
| 288 | |
| 289 | g_pSpeakerBuffer = new short[SPKR_SAMPLE_RATE * g_nSPKR_NumChannels]; // Buffer can hold a max of 1 seconds worth of samples |
| 290 | } |
| 291 | |
| 292 | //============================================================================= |
| 293 |
no test coverage detected