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hub / github.com/Angelo1211/SoftwareRenderer / createScreenSurface

Method createScreenSurface

src/displayManager.cpp:79–86  ·  view source on GitHub ↗

Gets the screen surface I know this is "Old" SDL and it's not really recommended anymore But given that I am doing 100% cpu based rendering it makes sense After all I'm not usin any of the new functionality

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