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Functions364 in github.com/Angelo1211/SoftwareRenderer

Functionstbi__resample_row_generic
libs/stb_image.h:3354
Functionstbi__resample_row_h_2
libs/stb_image.h:3183
Functionstbi__resample_row_hv_2
libs/stb_image.h:3213
Functionstbi__resample_row_hv_2_simd
libs/stb_image.h:3238
Functionstbi__resample_row_v_2
libs/stb_image.h:3173
Functionstbi__stdio_eof
libs/stb_image.h:743
Functionstbi__stdio_read
libs/stb_image.h:733
Functionstbi__stdio_skip
libs/stb_image.h:738
Functionstbi_convert_iphone_png_to_rgb
libs/stb_image.h:4681
Functionstbi_failure_reason
libs/stb_image.h:846
Functionstbi_hdr_to_ldr_gamma
libs/stb_image.h:1374
Functionstbi_hdr_to_ldr_scale
libs/stb_image.h:1375
Functionstbi_info
libs/stb_image.h:7166
Functionstbi_info_from_callbacks
libs/stb_image.h:7216
Functionstbi_info_from_memory
libs/stb_image.h:7209
Functionstbi_is_16_bit
libs/stb_image.h:7187
Functionstbi_is_16_bit_from_callbacks
libs/stb_image.h:7230
Functionstbi_is_16_bit_from_memory
libs/stb_image.h:7223
Functionstbi_is_hdr
libs/stb_image.h:1324
Functionstbi_is_hdr_from_callbacks
libs/stb_image.h:1352
Functionstbi_is_hdr_from_memory
libs/stb_image.h:1310
Functionstbi_ldr_to_hdr_gamma
libs/stb_image.h:1368
Functionstbi_ldr_to_hdr_scale
libs/stb_image.h:1369
Functionstbi_load_16
libs/stb_image.h:1195
Functionstbi_load_16_from_callbacks
libs/stb_image.h:1215
Functionstbi_load_16_from_memory
libs/stb_image.h:1208
Functionstbi_load_from_callbacks
libs/stb_image.h:1229
Functionstbi_load_from_memory
libs/stb_image.h:1222
Functionstbi_load_gif_from_memory
libs/stb_image.h:1237
Functionstbi_loadf
libs/stb_image.h:1286
Functionstbi_loadf_from_callbacks
libs/stb_image.h:1278
Functionstbi_loadf_from_memory
libs/stb_image.h:1271
Functionstbi_set_unpremultiply_on_load
libs/stb_image.h:4676
Functionstbi_zlib_decode_buffer
libs/stb_image.h:4215
Functionstbi_zlib_decode_malloc
libs/stb_image.h:4194
Functionstbi_zlib_decode_noheader_buffer
libs/stb_image.h:4242
Functionstbi_zlib_decode_noheader_malloc
libs/stb_image.h:4226
MethodtestPattern
src/rasterizer.cpp:53
MethodtileData
Organizes the texture images in tiles to improve cache coherency and reduce the amount of cache misses that getting pixel values would cause
src/texture.cpp:52
MethodtransformMatrix
Multiplication order is very important translation *(rotation*(scaling)) to avoid unexpected behaviour
src/matrix.cpp:329
MethodtranslateMat
Could porbably be combined with scale mat
src/matrix.cpp:316
MethodtriBoundBox
src/rasterizer.cpp:210
MethodunitMatrix
src/matrix.cpp:263
Methodupdate
Any change in the posiiton, rotation, scale of an object will cause a change in the AABB This function rebuilds it based on those changes which are co
src/geometry.cpp:35
Methodupdate
Misdirection towards the current scene to avoid pointer dangling after scene switching
src/sceneManager.cpp:44
Methodupdate
Updates target and position based on camera movement mode. Also updates view matrix and projection matrix for rendering
src/camera.cpp:19
Methodupdate
src/model.cpp:13
Methodupdate
include/light.h:20
Methodvertex
include/shader.h:37
Methodvertex
include/shader.h:66
Methodvertex
include/shader.h:115
Methodvertex
include/shader.h:166
Methodvertex
include/shader.h:227
MethodviewportTransform
src/rasterizer.cpp:202
Method~Buffer
include/buffer.h:31
Method~DisplayManager
src/displayManager.cpp:11
Method~Engine
src/engine.cpp:11
Method~IShader
include/shader.h:24
Method~InputManager
src/inputManager.cpp:11
Method~RenderManager
src/renderManager.cpp:11
Method~Scene
src/scene.cpp:28
Method~SceneManager
src/sceneManager.cpp:11
Method~SoftwareRenderer
src/softwareRenderer.cpp:14
Method~Texture
src/texture.cpp:93
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