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github.com/Angelo1211/HybridRenderingEngine
/ functions
Functions
2,763 in github.com/Angelo1211/HybridRenderingEngine
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Functions
2,763
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Types & classes
1,006
Method
GetItemRectMax
libs/imgui/imgui.cpp:4002
Method
GetItemRectMin
libs/imgui/imgui.cpp:3996
Method
GetItemRectSize
libs/imgui/imgui.cpp:4008
Function
GetItemsLineHeightWithSpacing
libs/imgui/imgui.h:1232
Method
GetKeyIndex
libs/imgui/imgui.cpp:3744
Method
GetKeyPressedAmount
libs/imgui/imgui.cpp:3768
Method
GetMagicFileName
-------------------------------------------------------------------
libs/assimp/include/assimp/BlobIOSystem.h:236
Method
GetMouseCursor
libs/imgui/imgui.cpp:3901
Method
GetMouseDragDelta
NB: This is only valid if IsMousePosValid(). Back-ends in theory should always keep mouse position valid when dragging even outside the client window.
libs/imgui/imgui.cpp:3881
Method
GetMousePos
libs/imgui/imgui.cpp:3857
Method
GetMousePosOnOpeningCurrentPopup
NB: prefer to call right after BeginPopup(). At the time Selectable/MenuItem is activated, the popup is already closed!
libs/imgui/imgui.cpp:3863
Method
GetNavInputAmount
libs/imgui/imgui.cpp:7039
Method
GetNavInputAmount2d
libs/imgui/imgui.cpp:7061
Function
GetNextLine
libs/assimp/include/assimp/ParsingUtils.h:177
Method
GetNumColorChannels
Get the number of vertex color channels the mesh contains
libs/assimp/include/assimp/mesh.h:829
Method
GetNumUVChannels
Get the number of UV channels the mesh contains
libs/assimp/include/assimp/mesh.h:819
Method
GetOverlayDrawList
libs/imgui/imgui.cpp:2861
Function
GetPropertyBool
------------------------------------------------------------------- Get a boolean configuration property. Boolean properties * are stored on the
libs/assimp/include/assimp/Importer.hpp:267
Function
GetPropertyBool
------------------------------------------------------------------- Get a boolean configuration property. Boolean properties * are stored on the
libs/assimp/include/assimp/Exporter.hpp:402
Method
GetPtr
--------------------------------------------------------------------- Get the current file pointer */
libs/assimp/include/assimp/StreamReader.h:199
Method
GetReadLimit
--------------------------------------------------------------------- Get the current read limit in bytes. Reading over this limit * accidentall
libs/assimp/include/assimp/StreamReader.h:261
Method
GetRemainingSizeToLimit
--------------------------------------------------------------------- Get the remaining stream size (to the current read limit). The * return va
libs/assimp/include/assimp/StreamReader.h:184
Method
GetScrollMaxX
libs/imgui/imgui.cpp:5983
Method
GetScrollMaxY
libs/imgui/imgui.cpp:5988
Method
GetScrollX
libs/imgui/imgui.cpp:5973
Method
GetScrollY
libs/imgui/imgui.cpp:5978
Method
GetShortFilename
Returns a short filename from a full path
libs/assimp/include/assimp/scene.h:381
Function
GetSize
libs/imgui/imgui_internal.h:382
Method
GetStateStorage
libs/imgui/imgui.cpp:6062
Method
GetStyleColorName
libs/imgui/imgui.cpp:5469
Function
GetTL
libs/imgui/imgui_internal.h:385
Function
GetTR
Top-left
libs/imgui/imgui_internal.h:386
Method
GetTexDataAsAlpha8
libs/imgui/imgui_draw.cpp:1466
Method
GetTextLineHeight
libs/imgui/imgui.cpp:5860
Method
GetTextLineHeightWithSpacing
libs/imgui/imgui.cpp:5866
Method
GetTime
libs/imgui/imgui.cpp:2851
Method
GetTreeNodeToLabelSpacing
Horizontal distance preceding label when using TreeNode() or Bullet()
libs/imgui/imgui_widgets.cpp:4907
Method
GetU1
--------------------------------------------------------------------- Read a unsigned 8 bit integer from the stream */
libs/assimp/include/assimp/StreamReader.h:158
Method
GetU2
--------------------------------------------------------------------- Read a unsigned 16 bit integer from the stream */
libs/assimp/include/assimp/StreamReader.h:152
Method
GetU4
--------------------------------------------------------------------- Read an unsigned 32 bit integer from the stream */
libs/assimp/include/assimp/StreamReader.h:164
Method
GetU8
--------------------------------------------------------------------- Read a unsigned 64 bit integer from the stream */
libs/assimp/include/assimp/StreamReader.h:170
Method
GetVersion
libs/imgui/imgui.cpp:2771
Method
GetVoidPtrRef
libs/imgui/imgui.cpp:1784
Function
GetWidth
libs/imgui/imgui_internal.h:383
Method
GetWindowAllowedExtentRect
libs/imgui/imgui.cpp:6566
Method
GetWindowContentRegionMax
libs/imgui/imgui.cpp:5848
Method
GetWindowContentRegionMin
In window space (not screen space!)
libs/imgui/imgui.cpp:5842
Method
GetWindowContentRegionWidth
libs/imgui/imgui.cpp:5854
Method
GetWindowDrawList
libs/imgui/imgui.cpp:5884
Method
GetWindowHeight
libs/imgui/imgui.cpp:5609
Method
GetWindowPos
libs/imgui/imgui.cpp:5615
Method
GetWindowSize
libs/imgui/imgui.cpp:5665
Method
GetWindowWidth
libs/imgui/imgui.cpp:5603
Method
GlyphRangesBuilder
Store 1-bit per Unicode code point (0=unused, 1=used)
libs/imgui/imgui.h:1863
Method
Grow
-------------------------------------------------------------------
libs/assimp/include/assimp/BlobIOSystem.h:178
Method
GrowIndex
libs/imgui/imgui_draw.cpp:2352
Method
HSV
libs/imgui/imgui.h:1540
Method
HasAnimations
Check whether the scene contains animations
libs/assimp/include/assimp/scene.h:376
Method
HasBones
Check whether the mesh contains bones
libs/assimp/include/assimp/mesh.h:838
Method
HasCameras
Check whether the scene contains cameras
libs/assimp/include/assimp/scene.h:371
Method
HasFaces
Check whether the mesh contains faces. If no special scene flags are set this should always return true
libs/assimp/include/assimp/mesh.h:784
Function
HasGenericProperty
libs/assimp/include/assimp/GenericProperty.h:119
Method
HasLights
Check whether the scene contains lights
libs/assimp/include/assimp/scene.h:361
Method
HasMaterials
Check whether the scene contains materials Unless no special scene flags are set this will always be true.
libs/assimp/include/assimp/scene.h:356
Method
HasMeshes
Check whether the scene contains meshes Unless no special scene flags are set this will always be true.
libs/assimp/include/assimp/scene.h:350
Method
HasNormals
Check whether the anim mesh overrides the vertex normals * of its host mesh*/
libs/assimp/include/assimp/mesh.h:498
Method
HasPositions
Check whether the anim mesh overrides the vertex positions * of its host mesh*/
libs/assimp/include/assimp/mesh.h:492
Method
HasPositions
Check whether the mesh contains positions. Provided no special scene flags are set, this will always be true
libs/assimp/include/assimp/mesh.h:779
Function
HasSelection
libs/imgui/imgui_internal.h:474
Method
HasTangentsAndBitangents
Check whether the anim mesh overrides the vertex tangents * and bitangents of its host mesh. As for aiMesh, * tangents and bitangents alwa
libs/assimp/include/assimp/mesh.h:505
Method
HasTextureCoords
Check whether the anim mesh overrides a particular * set of texture coordinates on his host mesh. * @param pIndex 0<index<AI_MAX_NUMBER_OF_
libs/assimp/include/assimp/mesh.h:519
Method
HasTextures
Check whether the scene contains textures
libs/assimp/include/assimp/scene.h:366
Method
HasVertexColors
Check whether the anim mesh overrides a particular * set of vertex colors on his host mesh. * @param pIndex 0<index<AI_MAX_NUMBER_OF_COLOR_
libs/assimp/include/assimp/mesh.h:512
Function
HexOctetToDecimal
------------------------------------------------------------------------------------ Convert a hex-encoded octet (2 characters, i.e. df or 1a). ------
libs/assimp/include/assimp/fast_atof.h:144
Function
IMGUI_CDECL ChildWindowComparer
FIXME: Add a more explicit sort order in the window structure.
libs/imgui/imgui.cpp:3335
Method
IOStream
----------------------------------------------------------------------------------
libs/assimp/include/assimp/IOStream.hpp:128
Method
IOStreamBuffer
libs/assimp/include/assimp/IOStreamBuffer.h:127
Function
ImCeil
we already uses our own ImFloor() { return (float)(int)v } internally so the standard one wrapper is named differently (it's used by stb_truetype)
libs/imgui/imgui_internal.h:188
Method
ImColor
libs/imgui/imgui.h:1530
Method
ImDrawCmd
libs/imgui/imgui.h:1593
Method
ImDrawData
Functions
libs/imgui/imgui.h:1753
Method
ImDrawList
If you want to create ImDrawList instances, pass them ImGui::GetDrawListSharedData() or create and use your own ImDrawListSharedData (so you can use I
libs/imgui/imgui.h:1672
Method
ImDrawListSharedData
libs/imgui/imgui_draw.cpp:325
Function
ImFloorStd
libs/imgui/imgui_internal.h:187
Method
ImFont
libs/imgui/imgui_draw.cpp:2270
Method
ImFontAtlas
libs/imgui/imgui_draw.cpp:1394
Method
ImFontConfig
libs/imgui/imgui_draw.cpp:1319
Method
ImGuiColumnData
libs/imgui/imgui_internal.h:523
Method
ImGuiColumnsSet
libs/imgui/imgui_internal.h:540
Method
ImGuiContext
libs/imgui/imgui_internal.h:792
Method
ImGuiIO
libs/imgui/imgui.cpp:1040
Method
ImGuiInputTextCallbackData
libs/imgui/imgui_widgets.cpp:2975
Function
ImGuiInputTextState
libs/imgui/imgui_internal.h:471
Method
ImGuiItemHoveredDataBackup
libs/imgui/imgui_internal.h:1097
Method
ImGuiListClipper
items_count: Use -1 to ignore (you can call Begin later). Use INT_MAX if you don't know how many items you have (in which case the cursor won't be ad
libs/imgui/imgui.h:1565
Method
ImGuiMenuColumns
Helpers for internal use
libs/imgui/imgui_widgets.cpp:5383
Method
ImGuiNavMoveResult
libs/imgui/imgui_internal.h:591
Method
ImGuiNextWindowData
libs/imgui/imgui_internal.h:616
Method
ImGuiOnceUponAFrame
libs/imgui/imgui.h:1329
Method
ImGuiPayload
libs/imgui/imgui.h:1496
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