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Functions2,763 in github.com/Angelo1211/HybridRenderingEngine

MethodGetItemRectMax
libs/imgui/imgui.cpp:4002
MethodGetItemRectMin
libs/imgui/imgui.cpp:3996
MethodGetItemRectSize
libs/imgui/imgui.cpp:4008
FunctionGetItemsLineHeightWithSpacing
libs/imgui/imgui.h:1232
MethodGetKeyIndex
libs/imgui/imgui.cpp:3744
MethodGetKeyPressedAmount
libs/imgui/imgui.cpp:3768
MethodGetMagicFileName
-------------------------------------------------------------------
libs/assimp/include/assimp/BlobIOSystem.h:236
MethodGetMouseCursor
libs/imgui/imgui.cpp:3901
MethodGetMouseDragDelta
NB: This is only valid if IsMousePosValid(). Back-ends in theory should always keep mouse position valid when dragging even outside the client window.
libs/imgui/imgui.cpp:3881
MethodGetMousePos
libs/imgui/imgui.cpp:3857
MethodGetMousePosOnOpeningCurrentPopup
NB: prefer to call right after BeginPopup(). At the time Selectable/MenuItem is activated, the popup is already closed!
libs/imgui/imgui.cpp:3863
MethodGetNavInputAmount
libs/imgui/imgui.cpp:7039
MethodGetNavInputAmount2d
libs/imgui/imgui.cpp:7061
FunctionGetNextLine
libs/assimp/include/assimp/ParsingUtils.h:177
MethodGetNumColorChannels
Get the number of vertex color channels the mesh contains
libs/assimp/include/assimp/mesh.h:829
MethodGetNumUVChannels
Get the number of UV channels the mesh contains
libs/assimp/include/assimp/mesh.h:819
MethodGetOverlayDrawList
libs/imgui/imgui.cpp:2861
FunctionGetPropertyBool
------------------------------------------------------------------- Get a boolean configuration property. Boolean properties * are stored on the
libs/assimp/include/assimp/Importer.hpp:267
FunctionGetPropertyBool
------------------------------------------------------------------- Get a boolean configuration property. Boolean properties * are stored on the
libs/assimp/include/assimp/Exporter.hpp:402
MethodGetPtr
--------------------------------------------------------------------- Get the current file pointer */
libs/assimp/include/assimp/StreamReader.h:199
MethodGetReadLimit
--------------------------------------------------------------------- Get the current read limit in bytes. Reading over this limit * accidentall
libs/assimp/include/assimp/StreamReader.h:261
MethodGetRemainingSizeToLimit
--------------------------------------------------------------------- Get the remaining stream size (to the current read limit). The * return va
libs/assimp/include/assimp/StreamReader.h:184
MethodGetScrollMaxX
libs/imgui/imgui.cpp:5983
MethodGetScrollMaxY
libs/imgui/imgui.cpp:5988
MethodGetScrollX
libs/imgui/imgui.cpp:5973
MethodGetScrollY
libs/imgui/imgui.cpp:5978
MethodGetShortFilename
Returns a short filename from a full path
libs/assimp/include/assimp/scene.h:381
FunctionGetSize
libs/imgui/imgui_internal.h:382
MethodGetStateStorage
libs/imgui/imgui.cpp:6062
MethodGetStyleColorName
libs/imgui/imgui.cpp:5469
FunctionGetTL
libs/imgui/imgui_internal.h:385
FunctionGetTR
Top-left
libs/imgui/imgui_internal.h:386
MethodGetTexDataAsAlpha8
libs/imgui/imgui_draw.cpp:1466
MethodGetTextLineHeight
libs/imgui/imgui.cpp:5860
MethodGetTextLineHeightWithSpacing
libs/imgui/imgui.cpp:5866
MethodGetTime
libs/imgui/imgui.cpp:2851
MethodGetTreeNodeToLabelSpacing
Horizontal distance preceding label when using TreeNode() or Bullet()
libs/imgui/imgui_widgets.cpp:4907
MethodGetU1
--------------------------------------------------------------------- Read a unsigned 8 bit integer from the stream */
libs/assimp/include/assimp/StreamReader.h:158
MethodGetU2
--------------------------------------------------------------------- Read a unsigned 16 bit integer from the stream */
libs/assimp/include/assimp/StreamReader.h:152
MethodGetU4
--------------------------------------------------------------------- Read an unsigned 32 bit integer from the stream */
libs/assimp/include/assimp/StreamReader.h:164
MethodGetU8
--------------------------------------------------------------------- Read a unsigned 64 bit integer from the stream */
libs/assimp/include/assimp/StreamReader.h:170
MethodGetVersion
libs/imgui/imgui.cpp:2771
MethodGetVoidPtrRef
libs/imgui/imgui.cpp:1784
FunctionGetWidth
libs/imgui/imgui_internal.h:383
MethodGetWindowAllowedExtentRect
libs/imgui/imgui.cpp:6566
MethodGetWindowContentRegionMax
libs/imgui/imgui.cpp:5848
MethodGetWindowContentRegionMin
In window space (not screen space!)
libs/imgui/imgui.cpp:5842
MethodGetWindowContentRegionWidth
libs/imgui/imgui.cpp:5854
MethodGetWindowDrawList
libs/imgui/imgui.cpp:5884
MethodGetWindowHeight
libs/imgui/imgui.cpp:5609
MethodGetWindowPos
libs/imgui/imgui.cpp:5615
MethodGetWindowSize
libs/imgui/imgui.cpp:5665
MethodGetWindowWidth
libs/imgui/imgui.cpp:5603
MethodGlyphRangesBuilder
Store 1-bit per Unicode code point (0=unused, 1=used)
libs/imgui/imgui.h:1863
MethodGrow
-------------------------------------------------------------------
libs/assimp/include/assimp/BlobIOSystem.h:178
MethodGrowIndex
libs/imgui/imgui_draw.cpp:2352
MethodHSV
libs/imgui/imgui.h:1540
MethodHasAnimations
Check whether the scene contains animations
libs/assimp/include/assimp/scene.h:376
MethodHasBones
Check whether the mesh contains bones
libs/assimp/include/assimp/mesh.h:838
MethodHasCameras
Check whether the scene contains cameras
libs/assimp/include/assimp/scene.h:371
MethodHasFaces
Check whether the mesh contains faces. If no special scene flags are set this should always return true
libs/assimp/include/assimp/mesh.h:784
FunctionHasGenericProperty
libs/assimp/include/assimp/GenericProperty.h:119
MethodHasLights
Check whether the scene contains lights
libs/assimp/include/assimp/scene.h:361
MethodHasMaterials
Check whether the scene contains materials Unless no special scene flags are set this will always be true.
libs/assimp/include/assimp/scene.h:356
MethodHasMeshes
Check whether the scene contains meshes Unless no special scene flags are set this will always be true.
libs/assimp/include/assimp/scene.h:350
MethodHasNormals
Check whether the anim mesh overrides the vertex normals * of its host mesh*/
libs/assimp/include/assimp/mesh.h:498
MethodHasPositions
Check whether the anim mesh overrides the vertex positions * of its host mesh*/
libs/assimp/include/assimp/mesh.h:492
MethodHasPositions
Check whether the mesh contains positions. Provided no special scene flags are set, this will always be true
libs/assimp/include/assimp/mesh.h:779
FunctionHasSelection
libs/imgui/imgui_internal.h:474
MethodHasTangentsAndBitangents
Check whether the anim mesh overrides the vertex tangents * and bitangents of its host mesh. As for aiMesh, * tangents and bitangents alwa
libs/assimp/include/assimp/mesh.h:505
MethodHasTextureCoords
Check whether the anim mesh overrides a particular * set of texture coordinates on his host mesh. * @param pIndex 0<index<AI_MAX_NUMBER_OF_
libs/assimp/include/assimp/mesh.h:519
MethodHasTextures
Check whether the scene contains textures
libs/assimp/include/assimp/scene.h:366
MethodHasVertexColors
Check whether the anim mesh overrides a particular * set of vertex colors on his host mesh. * @param pIndex 0<index<AI_MAX_NUMBER_OF_COLOR_
libs/assimp/include/assimp/mesh.h:512
FunctionHexOctetToDecimal
------------------------------------------------------------------------------------ Convert a hex-encoded octet (2 characters, i.e. df or 1a). ------
libs/assimp/include/assimp/fast_atof.h:144
FunctionIMGUI_CDECL ChildWindowComparer
FIXME: Add a more explicit sort order in the window structure.
libs/imgui/imgui.cpp:3335
MethodIOStream
----------------------------------------------------------------------------------
libs/assimp/include/assimp/IOStream.hpp:128
MethodIOStreamBuffer
libs/assimp/include/assimp/IOStreamBuffer.h:127
FunctionImCeil
we already uses our own ImFloor() { return (float)(int)v } internally so the standard one wrapper is named differently (it's used by stb_truetype)
libs/imgui/imgui_internal.h:188
MethodImColor
libs/imgui/imgui.h:1530
MethodImDrawCmd
libs/imgui/imgui.h:1593
MethodImDrawData
Functions
libs/imgui/imgui.h:1753
MethodImDrawList
If you want to create ImDrawList instances, pass them ImGui::GetDrawListSharedData() or create and use your own ImDrawListSharedData (so you can use I
libs/imgui/imgui.h:1672
MethodImDrawListSharedData
libs/imgui/imgui_draw.cpp:325
FunctionImFloorStd
libs/imgui/imgui_internal.h:187
MethodImFont
libs/imgui/imgui_draw.cpp:2270
MethodImFontAtlas
libs/imgui/imgui_draw.cpp:1394
MethodImFontConfig
libs/imgui/imgui_draw.cpp:1319
MethodImGuiColumnData
libs/imgui/imgui_internal.h:523
MethodImGuiColumnsSet
libs/imgui/imgui_internal.h:540
MethodImGuiContext
libs/imgui/imgui_internal.h:792
MethodImGuiIO
libs/imgui/imgui.cpp:1040
MethodImGuiInputTextCallbackData
libs/imgui/imgui_widgets.cpp:2975
FunctionImGuiInputTextState
libs/imgui/imgui_internal.h:471
MethodImGuiItemHoveredDataBackup
libs/imgui/imgui_internal.h:1097
MethodImGuiListClipper
items_count: Use -1 to ignore (you can call Begin later). Use INT_MAX if you don't know how many items you have (in which case the cursor won't be ad
libs/imgui/imgui.h:1565
MethodImGuiMenuColumns
Helpers for internal use
libs/imgui/imgui_widgets.cpp:5383
MethodImGuiNavMoveResult
libs/imgui/imgui_internal.h:591
MethodImGuiNextWindowData
libs/imgui/imgui_internal.h:616
MethodImGuiOnceUponAFrame
libs/imgui/imgui.h:1329
MethodImGuiPayload
libs/imgui/imgui.h:1496
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